<html><head></head><body><div style="font-family: Verdana;font-size: 12.0px;"><div>I looked and KSudoku theme code was modified this summer from KGame to a KgGame format. The notes state it was ported from a depeciated code. That answers my question. I just have an older version of the game.</div>
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<div>Now, would someone please verify the action on the new theme screen. The way that I am seeing it is:</div>
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<div>> The second style is demonstrated by KMines. The theme panel has one "group<br/>
> box" which has a set of rows that contain the theme preview image and<br/>
> information. Selection of a row immediately converts the gameboard to that<br/>
> theme. The ok and cancel buttons only exit the cofiguration dialog.</div>
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<div>I see the description line as cut off with window width the determining factor. Wouldn't you want the description to line wrap so it is completely visible?</div>
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<div>Second, clicking on any theme immediately selects it. The cancel button does not cancel the theme. Wouldn't you want the cancel button to revert back to the original theme the way other similar windows operate? The apply button is not active, so you cannot select the theme using it and have the clicking on the theme merely display the theme on the main board.</div>
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