<table><tr><td style="">shlomif created this revision.<br />Herald added a reviewer: KDE Games.<br />Herald added a subscriber: kde-games-devel.<br />shlomif requested review of this revision.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D19671">View Revision</a></tr></table><br /><div><strong>REVISION SUMMARY</strong><div><p>See <a href="https://bugs.kde.org/show_bug.cgi?id=405187" class="remarkup-link" target="_blank" rel="noreferrer">https://bugs.kde.org/show_bug.cgi?id=405187</a> . Apparently<br />
incrementally increasing the iterations limit does not play nice with<br />
the freecell-solver's "flare"s feature.</p>
<p>slick-rock does not use flares but may yield somewhat longer solutions<br />
than video-editing.</p></div></div><br /><div><strong>REPOSITORY</strong><div><div>R410 KPatience</div></div></div><br /><div><strong>BRANCH</strong><div><div>bz405187</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D19671">https://phabricator.kde.org/D19671</a></div></div><br /><div><strong>AFFECTED FILES</strong><div><div>patsolve/freecellsolver.cpp</div></div></div><br /><div><strong>To: </strong>shlomif, KDE Games<br /><strong>Cc: </strong>kde-games-devel<br /></div>