<table><tr><td style="">aacid accepted this revision.<br />aacid added a comment.<br />This revision is now accepted and ready to land.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D16978">View Revision</a></tr></table><br /><div><div><p>the wall sound is not played, any idea when that was lost form the code?</p>
<p>Also i thnk we should eventually move to kgsound, but that's for another time.</p>
<p>I guess you can commit, but if you could investigate why the wall sound was removed it'd be nice, since it feels weird not to have it playing (the wall.wav is there)</p></div></div><br /><div><strong>REPOSITORY</strong><div><div>R407 Kolf</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D16978">https://phabricator.kde.org/D16978</a></div></div><br /><div><strong>To: </strong>yurchor, KDE Games, ltoscano, arojas, aacid<br /><strong>Cc: </strong>aacid, kde-games-devel<br /></div>