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This is an automatically generated e-mail. To reply, visit:
<a href="https://git.reviewboard.kde.org/r/124022/">https://git.reviewboard.kde.org/r/124022/</a>
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<a href="https://git.reviewboard.kde.org/r/124022/diff/2/?file=378955#file378955line83" style="color: black; font-weight: bold; text-decoration: underline;">mainarea.h</a>
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(Diff revision 2)
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<td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">Q_OBJECT</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="kt">void</span> <span class="nf">ballDiameter</span><span class="p">(</span><span class="kt">int</span> <span class="n">val</span><span class="p">);</span></pre></td>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">This should be named setBallDiameter</p></pre>
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<p>- Sandro Andrade</p>
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<p>On July 12th, 2015, 11:29 a.m. BRT, Ícaro Jerry Salles Santana wrote:</p>
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<div>Review request for KDE Games, Filipe Saraiva, Leonardo Gama, Lamarque Souza, and Sandro Andrade.</div>
<div>By Ícaro Jerry Salles Santana.</div>
<p style="color: grey;"><i>Updated July 12, 2015, 11:29 a.m.</i></p>
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
kollision
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">Kollision is a game that the player drags a blue ball and tries to avoid colliding with red balls. This patch adds an option to automatically increase red balls size with objective to make the game more difficult.</p></pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">The game compiles and the new feature works.</p></pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>kollision.kcfg <span style="color: grey">(53e60bb)</span></li>
<li>kollisionui.rc <span style="color: grey">(c64c19f)</span></li>
<li>mainarea.h <span style="color: grey">(06a3032)</span></li>
<li>mainarea.cpp <span style="color: grey">(b7da2e4)</span></li>
<li>mainwindow.cpp <span style="color: grey">(cdc9966)</span></li>
<li>preferences.ui <span style="color: grey">(d1d8f64)</span></li>
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<p><a href="https://git.reviewboard.kde.org/r/124022/diff/" style="margin-left: 3em;">View Diff</a></p>
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