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This is an automatically generated e-mail. To reply, visit:
<a href="https://git.reviewboard.kde.org/r/119436/">https://git.reviewboard.kde.org/r/119436/</a>
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<div>Review request for KDE Games, Alexander Schuch and Nemanja Hirsl.</div>
<div>By Martin Walch.</div>
<p style="color: grey;"><i>Updated Aug. 10, 2014, 4:25 nachm.</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Changes</h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Now with appropriate comment.</pre>
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<b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>
<a href="http://bugs.kde.org/show_bug.cgi?id=335017">335017</a>
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
konquest
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description (updated)</h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">Back in May I opened bug #335017 and posted this patch there.</p>
<p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">When starting a new game, konquest emits a warning</p>
<p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">QStateMachine::addState: state has already been added to this machine</p>
<p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">for each player. This is because in the constructor of the common Player class, the new object is added to the QStateMachine, and in LocalGame::buildMachine(), they are added again.</p>
<p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">To avoid the resulting warning, drop one of the occurrences.</p>
<p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">Considering the status quo of the code, we can expect Game().m_gameMachine to be initialized on Game object creation with the intention to never ever overwrite it afterwards. Hence drop the code from LocalGame::buildMachine().</p>
<p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">Also leave a hint why m_gameMachine has already its states assigned.</p>
<p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">BUG:335017</p></pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">Applied patch successfully to master, KDE/4.13 and KDE/4.14.<br style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: normal;" />
Builds fine. When running the game, I do not see the warning appear anymore.</p></pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> (updated)</h1>
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<li>localgame.cpp <span style="color: grey">(a98e2f5)</span></li>
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<p><a href="https://git.reviewboard.kde.org/r/119436/diff/" style="margin-left: 3em;">View Diff</a></p>
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