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This is an automatically generated e-mail. To reply, visit:
<a href="https://git.reviewboard.kde.org/r/114845/">https://git.reviewboard.kde.org/r/114845/</a>
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<p style="margin-top: 0;">On January 15th, 2014, 11:52 a.m. UTC, <b>Roney Gomes</b> wrote:</p>
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<a href="https://git.reviewboard.kde.org/r/114845/diff/2/?file=229803#file229803line30" style="color: black; font-weight: bold; text-decoration: underline;">src/battlefield.cpp</a>
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(Diff revision 2)
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">BattleField::~BattleField()</pre></td>
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<th bgcolor="#f0f0f0" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2">23</font></th>
<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="p">}</span></pre></td>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Would you mind to put this code in a private method? Preferably with some meaningful name like setUpSecondaryBoard() or something like this.</pre>
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<pre style="margin-left: 1em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I mistakenly chose the wrong line to point the issue. I thought Review Board would highlight a few lines above, giving some context. Consider that I'm talking about the green blocks of code -- i.e. the changes made by you -- above the line I selected.</pre>
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<p>- Roney</p>
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<p>On January 4th, 2014, 9:57 a.m. UTC, Jaime Torres Amate wrote:</p>
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<div>Review request for KDE Games and Roney Gomes.</div>
<div>By Jaime Torres Amate.</div>
<p style="color: grey;"><i>Updated Jan. 4, 2014, 9:57 a.m.</i></p>
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
knavalbattle
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">These are the tools I use to check if a ship can be placed in the board or if the user/AI should start again.
Also, it serves me to split a big patch into smaller pieces.
How it is done:
* Pass the parameter allow adjacent ships also to the BattleField.
* Implement a bool canAddShipOfSize(size). When a ship of size size can not be placed, then the AI or the player should start again (what I'm working on) or an Undo.
* Implement a clear() to be able to start again
* In the battleField also add another hidden board with the cells having only two status (free, busy) to be able to know the availability of the cells. It is easier for me in this way than the other way (sending a signal to clear the ship borders when the shooting starts).
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">It detects the blocked boards (played much more games than I wanted to implement the restart placing ships).</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>src/battlefield.h <span style="color: grey">(b2f30bc)</span></li>
<li>src/battlefield.cpp <span style="color: grey">(6467d8c)</span></li>
<li>src/sea.h <span style="color: grey">(4af50b7)</span></li>
<li>src/sea.cpp <span style="color: grey">(38ab8b5)</span></li>
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<p><a href="https://git.reviewboard.kde.org/r/114845/diff/" style="margin-left: 3em;">View Diff</a></p>
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