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This is an automatically generated e-mail. To reply, visit:
<a href="https://git.reviewboard.kde.org/r/113899/">https://git.reviewboard.kde.org/r/113899/</a>
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<p style="margin-top: 0;">On January 3rd, 2014, 8:19 p.m. UTC, <b>Roney Gomes</b> wrote:</p>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Are you still working on this?</pre>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Yes, I was blocked on how to enable a way to restart placing ships in case of a blocked board. I have something working for local games and I'm working on the remote games now, and then remove all the debugging code and publish. </pre>
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<p>- Jaime Torres</p>
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<p>On November 16th, 2013, 12:50 p.m. UTC, Jaime Torres Amate wrote:</p>
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<div>Review request for KDE Games and Roney Gomes.</div>
<div>By Jaime Torres Amate.</div>
<p style="color: grey;"><i>Updated Nov. 16, 2013, 12:50 p.m.</i></p>
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<b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>
<a href="http://bugs.kde.org/show_bug.cgi?id=181114">181114</a>,
<a href="http://bugs.kde.org/show_bug.cgi?id=308214">308214</a>
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
knavalbattle
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">The biggest change is the ship insertion order for the human players. It starts now by the biggest ship. This way it is impossible to reach a board where is not possible to place the remaining ships (it is possible starting with the smallest ones if there must be an space between them).
If this change is too big, then I'll try to find a solution to detect the "impossible to place more ships" situation and enable a fresh placing restart.
A kWarning() and a TODO in spanish are now gone.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">A lot of games with and without several ships, in local against the AI or in remote against myself.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>src/ai/ai.h <span style="color: grey">(738c465)</span></li>
<li>src/ai/dummyai.cpp <span style="color: grey">(15544e2)</span></li>
<li>src/ai/smartai.h <span style="color: grey">(fcf7dba)</span></li>
<li>src/ai/smartai.cpp <span style="color: grey">(261cf01)</span></li>
<li>src/controller.h <span style="color: grey">(e87ba48)</span></li>
<li>src/controller.cpp <span style="color: grey">(23b8153)</span></li>
<li>src/knavalbattle.kcfg <span style="color: grey">(4d78556)</span></li>
<li>src/knavalbattleui.rc <span style="color: grey">(bd38ad8)</span></li>
<li>src/mainwindow.cpp <span style="color: grey">(e3f2a35)</span></li>
<li>src/networkentity.cpp <span style="color: grey">(9f252ca)</span></li>
<li>src/playerentity.h <span style="color: grey">(aae134e)</span></li>
<li>src/playerentity.cpp <span style="color: grey">(9c32b25)</span></li>
<li>src/playfield.h <span style="color: grey">(6a24657)</span></li>
<li>src/playfield.cpp <span style="color: grey">(f1d774b)</span></li>
<li>src/sea.h <span style="color: grey">(e9e7333)</span></li>
<li>src/sea.cpp <span style="color: grey">(51f4f0c)</span></li>
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<p><a href="https://git.reviewboard.kde.org/r/113899/diff/" style="margin-left: 3em;">View Diff</a></p>
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