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This is an automatically generated e-mail. To reply, visit:
<a href="https://git.reviewboard.kde.org/r/114620/">https://git.reviewboard.kde.org/r/114620/</a>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Do you need to update the protocol version? I.e. can old clients play with new ones just fine?</pre>
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<a href="https://git.reviewboard.kde.org/r/114620/diff/1/?file=226892#file226892line13" style="color: black; font-weight: bold; text-decoration: underline;">src/aientity.h</a>
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<td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cp">#include "entity.h"</span></pre></td>
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<td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cp">#include "<span class="hl">ui</span>entity.h"</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Why uientity.h here?</pre>
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<a href="https://git.reviewboard.kde.org/r/114620/diff/1/?file=226903#file226903line56" style="color: black; font-weight: bold; text-decoration: underline;">src/grid.h</a>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">memcpy</span> <span class="p">(</span> <span class="n">m_grid</span><span class="p">,</span> <span class="n">grid</span><span class="p">.</span><span class="n">m_grid</span><span class="p">,</span> <span class="n">m_size</span><span class="p">.</span><span class="n">x</span> <span class="o">*</span> <span class="n">m_size</span><span class="p">.</span><span class="n">y</span> <span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">shouldn't there be a sizeof(T) in this memcopy?</pre>
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<p>- Albert Astals Cid</p>
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<p>On December 23rd, 2013, 8:23 a.m. UTC, Jaime Torres Amate wrote:</p>
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<div>Review request for KDE Games and Roney Gomes.</div>
<div>By Jaime Torres Amate.</div>
<p style="color: grey;"><i>Updated Dec. 23, 2013, 8:23 a.m.</i></p>
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<b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>
<a href="http://bugs.kde.org/show_bug.cgi?id=168657">168657</a>
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
knavalbattle
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">This patch includes the work done by Roney in the show-ships branch (my work is only the two phase end of game and the network part).
How does it accomplishes its purpose?
* The end game has now two phases, first send/receive the ships in the GameOverMessage, then the end game part.
* All the entities include a reference to the SeaView to be able to show the ships (included in the parent class Entity)
* The shoots are drawn over the ships
* Instead of a parameter, the flag of adjacent ships is now a member (grabbed from the multiple ships patch, to be released soon).
* The ships have now the coordinates where they are.
* The GameOverMessage was already ready to send/receive ships (with a little bug fixed).
* Grid now has a copy constructor
* Changed the name of a variable from a confusing name m_sea to a more clear m_seaview
* There are now two lists of ships (for both entities to be able to interchange the ships)
* It does not include configuration for this functionality, I think everybody expects this behavior from this kind of game. </pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">It works with the several ships patch (in every possible combination) and as it is, tested several times in local and remote games.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>src/ai/dummyai.cpp <span style="color: grey">(2cae8d5)</span></li>
<li>src/ai/smartai.cpp <span style="color: grey">(121d2de)</span></li>
<li>src/aientity.h <span style="color: grey">(d8d3ade)</span></li>
<li>src/aientity.cpp <span style="color: grey">(a7f9bca)</span></li>
<li>src/battlefield.h <span style="color: grey">(83d8f5f)</span></li>
<li>src/battlefield.cpp <span style="color: grey">(690bf93)</span></li>
<li>src/battlefieldview.h <span style="color: grey">(aaec342)</span></li>
<li>src/battlefieldview.cpp <span style="color: grey">(233f1e4)</span></li>
<li>src/controller.h <span style="color: grey">(e87ba48)</span></li>
<li>src/controller.cpp <span style="color: grey">(23b8153)</span></li>
<li>src/coord.h <span style="color: grey">(32dd8c0)</span></li>
<li>src/entity.h <span style="color: grey">(4955a81)</span></li>
<li>src/entity.cpp <span style="color: grey">(067e384)</span></li>
<li>src/grid.h <span style="color: grey">(ba1d43c)</span></li>
<li>src/networkentity.h <span style="color: grey">(ae97522)</span></li>
<li>src/networkentity.cpp <span style="color: grey">(9f252ca)</span></li>
<li>src/playerentity.cpp <span style="color: grey">(9c32b25)</span></li>
<li>src/playfield.h <span style="color: grey">(6a24657)</span></li>
<li>src/playfield.cpp <span style="color: grey">(f1d774b)</span></li>
<li>src/protocol.cpp <span style="color: grey">(152c9cd)</span></li>
<li>src/sea.h <span style="color: grey">(e9e7333)</span></li>
<li>src/sea.cpp <span style="color: grey">(51f4f0c)</span></li>
<li>src/seaview.h <span style="color: grey">(df22a21)</span></li>
<li>src/seaview.cpp <span style="color: grey">(92d6e4e)</span></li>
<li>src/ship.h <span style="color: grey">(f52fa95)</span></li>
<li>src/ship.cpp <span style="color: grey">(cf78535)</span></li>
<li>src/simplemenu.cpp <span style="color: grey">(cf5684d)</span></li>
<li>src/uientity.h <span style="color: grey">(fa92a90)</span></li>
<li>src/uientity.cpp <span style="color: grey">(bca8ac9)</span></li>
</ul>
<p><a href="https://git.reviewboard.kde.org/r/114620/diff/" style="margin-left: 3em;">View Diff</a></p>
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