<html>
<body>
<div style="font-family: Verdana, Arial, Helvetica, Sans-Serif;">
<table bgcolor="#f9f3c9" width="100%" cellpadding="8" style="border: 1px #c9c399 solid;">
<tr>
<td>
This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/113854/">http://git.reviewboard.kde.org/r/113854/</a>
</td>
</tr>
</table>
<br />
<blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: 10px;">
<p style="margin-top: 0;">On November 20th, 2013, 11:26 p.m. UTC, <b>Albert Astals Cid</b> wrote:</p>
<blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: 10px;">
<table width="100%" border="0" bgcolor="white" style="border: 1px solid #C0C0C0; border-collapse: collapse; margin: 2px padding: 2px;">
<thead>
<tr>
<th colspan="4" bgcolor="#F0F0F0" style="border-bottom: 1px solid #C0C0C0; font-size: 9pt; padding: 4px 8px; text-align: left;">
<a href="http://git.reviewboard.kde.org/r/113854/diff/1/?file=214042#file214042line23" style="color: black; font-weight: bold; text-decoration: underline;">src/ai/ai.cpp</a>
<span style="font-weight: normal;">
(Diff revision 1)
</span>
</th>
</tr>
</thead>
<tbody>
<tr>
<th bgcolor="#b1ebb0" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2"></font></th>
<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
<th bgcolor="#b1ebb0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">23</font></th>
<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="k">if</span> <span class="p">(</span><span class="n">m_sea</span><span class="o">-></span><span class="n">at</span><span class="p">(</span><span class="n">opp</span><span class="p">,</span> <span class="n">Coord</span><span class="p">(</span><span class="n">i</span><span class="p">,</span><span class="n">j</span><span class="p">)).</span><span class="n">free</span><span class="p">())</span> <span class="p">{</span></pre></td>
</tr>
</tbody>
</table>
<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Why m_set->at and not m_sea->canHit like in the dummyAI getMove?</pre>
</blockquote>
</blockquote>
<pre style="margin-left: 1em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Because canHit() get the opponent field everytime, and I already have it outside the loop.
Because there is no need to check the position, because it is generated valid with Coord(i,j) (it is always inside the board in the loop).
</pre>
<br />
<p>- Jaime Torres</p>
<br />
<p>On November 14th, 2013, 12:11 p.m. UTC, Jaime Torres Amate wrote:</p>
<table bgcolor="#fefadf" width="100%" cellspacing="0" cellpadding="8" style="background-image: url('http://git.reviewboard.kde.org/static/rb/images/review_request_box_top_bg.ab6f3b1072c9.png'); background-position: left top; background-repeat: repeat-x; border: 1px black solid;">
<tr>
<td>
<div>Review request for KDE Games and Roney Gomes.</div>
<div>By Jaime Torres Amate.</div>
<p style="color: grey;"><i>Updated Nov. 14, 2013, 12:11 p.m.</i></p>
<div style="margin-top: 1.5em;">
<b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>
<a href="http://bugs.kde.org/show_bug.cgi?id=246382">246382</a>
</div>
<div style="margin-top: 1.5em;">
<b style="color: #575012; font-size: 10pt;">Repository: </b>
knavalbattle
</div>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: 1px solid #b8b5a0">
<tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Always return a valid move if there is still one.
desperateMove does that, it checks one bye one the sea and returns the first free coord or invalid if finally there are no free coords.
</pre>
</td>
</tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: 1px solid #b8b5a0">
<tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">As I said in the bug, it happens when illegal move ( -1 , -1 ) for player x is reached in Controller::finalizeShot.
There are no more illegal moves (because the AI never shoots first), and I've seen this new method called several times (when it had kWarnings).
Also, in more than 50 matches (implementing the several ships feature), no more lockups.</pre>
</td>
</tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">
<li>src/ai/smartai.cpp <span style="color: grey">(261cf01)</span></li>
<li>src/ai/ai.h <span style="color: grey">(738c465)</span></li>
<li>src/ai/ai.cpp <span style="color: grey">(384090f)</span></li>
<li>src/ai/dummyai.cpp <span style="color: grey">(15544e2)</span></li>
</ul>
<p><a href="http://git.reviewboard.kde.org/r/113854/diff/" style="margin-left: 3em;">View Diff</a></p>
</td>
</tr>
</table>
</div>
</body>
</html>