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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/113512/">http://git.reviewboard.kde.org/r/113512/</a>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">There's a too big initial delay, see the old code, it started much faster to turn the first chip.</pre>
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<p>- Albert Astals Cid</p>
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<p>On October 30th, 2013, 7:29 p.m. UTC, Denis Kuplyakov wrote:</p>
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<div>Review request for KDE Games, Albert Astals Cid and Viranch Mehta.</div>
<div>By Denis Kuplyakov.</div>
<p style="color: grey;"><i>Updated Oct. 30, 2013, 7:29 p.m.</i></p>
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
kreversi
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">This fixes animation for KReversi. Now chips are turning "as wave" from player's move position.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I have tested it a bit, seems to work.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>kreversiview.h <span style="color: grey">(2356fe7)</span></li>
<li>kreversiview.cpp <span style="color: grey">(b7a9ddf)</span></li>
<li>qml/Board.qml <span style="color: grey">(60c6814)</span></li>
<li>qml/Cell.qml <span style="color: grey">(2007265)</span></li>
<li>qml/Chip.qml <span style="color: grey">(78d65bb)</span></li>
<li>qml/Table.qml <span style="color: grey">(158ba65)</span></li>
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<p><a href="http://git.reviewboard.kde.org/r/113512/diff/" style="margin-left: 3em;">View Diff</a></p>
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