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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/113113/">http://git.reviewboard.kde.org/r/113113/</a>
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<p style="margin-top: 0;">On October 16th, 2013, 9:23 p.m. UTC, <b>Albert Astals Cid</b> wrote:</p>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">How hard would be to check on start that not all players are spectators and complain if they are all?</pre>
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<p>On October 18th, 2013, 11:51 p.m. UTC, <b>Nemanja Hirsl</b> wrote:</p>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Newgamedialog already have some code for enabling/disabling Ok/Cancel buttons. Maybe this code should be improved and not allow game with all spectators? </pre>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Makes sense to me. Alexander?</pre>
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<p>- Albert</p>
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<p>On October 11th, 2013, 1:31 a.m. UTC, Alexander Schuch wrote:</p>
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<div>Review request for KDE Games.</div>
<div>By Alexander Schuch.</div>
<p style="color: grey;"><i>Updated Oct. 11, 2013, 1:31 a.m.</i></p>
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
konquest
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">For AI development it is useful to watch the AIs play. This patch adds a new local human spectator player which does not have any planets and does not count as active player.
Known issues: If all players are spectators, the game will never end.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>CMakeLists.txt <span style="color: grey">(b67b4ba)</span></li>
<li>dialogs/newgamedlg.cc <span style="color: grey">(7a2924a)</span></li>
<li>game.cpp <span style="color: grey">(5746b22)</span></li>
<li>gameview.cc <span style="color: grey">(ebba726)</span></li>
<li>players/computerplayer.h <span style="color: grey">(29b6b77)</span></li>
<li>players/computerplayer.cpp <span style="color: grey">(f4fd7a2)</span></li>
<li>players/localplayer.h <span style="color: grey">(a12b46f)</span></li>
<li>players/localplayer.cpp <span style="color: grey">(dbb47f3)</span></li>
<li>players/localplayer_gui.cpp <span style="color: grey">(44a04b5)</span></li>
<li>players/player.h <span style="color: grey">(a6d91c4)</span></li>
<li>players/player.cpp <span style="color: grey">(7135127)</span></li>
<li>players/spectatorplayer.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>players/spectatorplayer.cpp <span style="color: grey">(PRE-CREATION)</span></li>
<li>players/spectatorplayer_gui.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>players/spectatorplayer_gui.cpp <span style="color: grey">(PRE-CREATION)</span></li>
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<p><a href="http://git.reviewboard.kde.org/r/113113/diff/" style="margin-left: 3em;">View Diff</a></p>
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