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      This is an automatically generated e-mail. To reply, visit:
      <a href="http://git.reviewboard.kde.org/r/112676/">http://git.reviewboard.kde.org/r/112676/</a>
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   <h1 style="margin-right: 0.2em; padding: 0; font-size: 10pt;">This change has been marked as submitted.</h1>
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<div>Review request for KDE Games.</div>
<div>By Alexander Schuch.</div>


<p style="color: grey;"><i>Updated Oct. 10, 2013, 8:11 a.m.</i></p>









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 <b style="color: #575012; font-size: 10pt;">Repository: </b>
konquest
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">The default AI is handled by players/ai/default/default.cpp. The difficulty is wrapped in own classes so that the external interface is the same for all players (AI and human).

Adding new AI players is as easy as to implement the code in an own class, add a GUI wrapper (see ai/example) and add the GUI wrapper to m_selectablePlayer in NewGameDlg constructor.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>CMakeLists.txt <span style="color: grey">(0e8a354)</span></li>

 <li>dialogs/newgamedlg.h <span style="color: grey">(10ce4ee)</span></li>

 <li>dialogs/newgamedlg.cc <span style="color: grey">(be764f1)</span></li>

 <li>players/ai/default/default.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/default.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/hard.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/hard.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/hard_gui.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/hard_gui.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/normal.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/normal.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/normal_gui.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/normal_gui.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/weak.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/weak.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/weak_gui.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/default/weak_gui.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/example/example.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/example/example.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/example/example_gui.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/ai/example/example_gui.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/computerplayer.h <span style="color: grey">(ec25217)</span></li>

 <li>players/computerplayer.cpp <span style="color: grey">(2df7dd8)</span></li>

 <li>players/localplayer_gui.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/localplayer_gui.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/player.h <span style="color: grey">(be0133a)</span></li>

 <li>players/player_gui.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>players/player_gui.cpp <span style="color: grey">(PRE-CREATION)</span></li>

</ul>

<p><a href="http://git.reviewboard.kde.org/r/112676/diff/" style="margin-left: 3em;">View Diff</a></p>







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