<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">2013/5/31 Eneko Nieto <span dir="ltr"><<a href="mailto:enekonieto@gmail.com" target="_blank">enekonieto@gmail.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hi, very attractive idea! I think it would be interesting to include<br>
all the game management in the library (creating, searching and<br>
joining games). We ideally could create a KDE games hub where you can<br>
find players for any game implementing the library.<br></blockquote><div><br></div><div>Aurélien gave a nice idea to link create/search/join features with instant messaging accounts.<br>I think it was about Telepathy?<br>
</div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
Regards,<br>
Eneko<br>
<br>
2013/5/29 Nathan Sala <<a href="mailto:sala.nathan@gmail.com">sala.nathan@gmail.com</a>>:<br>
<div><div class="h5">> Hello there gamers,<br>
><br>
> We had a really great time playing Granatier today on the KDE stand for the<br>
> OpenSource solutions forum in Paris.<br>
> People also enjoyed watching us ;)<br>
><br>
> It came an idea which is to implement the online mode.<br>
> As far as I know, there is no example of real time online gaming in kde<br>
> games?<br>
><br>
> I see a common part which would be valid for any game:<br>
> - A client/server model with their specific interfaces.<br>
> - Network layer<br>
> - A common messages header.<br>
> - A TCP/UDP messages matching.<br>
> - A messages synchronization based on sequence numbers.<br>
> - A later next step: textual description of the network messages and<br>
> automatic structs and classes generation at compile time.<br>
><br>
> And then Granatier as a POC:<br>
> - Modification of the game engine to fully support the client/server model<br>
> with 2 types of clients: local and remote.<br>
> - Some UI work about creating/joining games and so on.<br>
><br>
> This is just a first thought, so any comment is greatly welcome<br>
><br>
> Regards,<br>
> Nathan<br>
><br>
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</blockquote></div><br></div></div>