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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/108460/">http://git.reviewboard.kde.org/r/108460/</a>
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<p style="margin-top: 0;">On January 18th, 2013, 1:19 p.m. UTC, <b>Parker Coates</b> wrote:</p>
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<a href="http://git.reviewboard.kde.org/r/108460/diff/1/?file=107699#file107699line123" style="color: black; font-weight: bold; text-decoration: underline;">mainwin.cc</a>
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(Diff revision 1)
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<td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void</pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">MainWindow</span><span class="o">::</span><span class="n">startNewGame</span><span class="p">()</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">MainWindow</span><span class="o">::</span><span class="n">startNewGame</span><span class="p">()</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="p">{</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="p">{</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="k">if</span> <span class="p">(</span><span class="n">m_gameView</span><span class="o">-></span><span class="n">confirmNewGame</span><span class="p">())</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="p">{</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">m_gameView</span><span class="o">-></span><span class="n">deleteLater</span><span class="p">();</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">m_gameView</span><span class="o">-></span><span class="n">deleteLater</span><span class="p">();</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">m_game</span><span class="o">-></span><span class="n">deleteLater</span><span class="p">();</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">m_game</span><span class="o">-></span><span class="n">deleteLater</span><span class="p">();</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">setupGameView</span><span class="p">();</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">setupGameView</span><span class="p">();</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">m_gameView</span><span class="o">-></span><span class="n">startNewGame</span><span class="p">();</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">m_gameView</span><span class="o">-></span><span class="n">startNewGame</span><span class="p">();</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="p">}</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="p">}</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="p">}</span></pre></td>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">m_gameView->confirmNewGame() will now be called twice in this method. Is that really necessary?
If MainWindow::startNewGame() calls it, do we still need to call in in GameView::startNewGame()?</pre>
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<pre style="margin-left: 1em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Not as long that's the only place its called.</pre>
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<p>- Michael</p>
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<p>On January 18th, 2013, 8:07 p.m. UTC, Michael Reeves wrote:</p>
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<div>Review request for KDE Games.</div>
<div>By Michael Reeves.</div>
<p style="color: grey;"><i>Updated Jan. 18, 2013, 8:07 p.m.</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">When selecting new game with a game already running the old game automaticly aborts without warning.
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Verified that confirmation dialog comes up if a game is already running. Confirmed that cancling new game dialog or clicking no in confirmation dialog does not abort exiting game.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>gameview.h <span style="color: grey">(f8ca719)</span></li>
<li>gameview.cc <span style="color: grey">(3d0c97c)</span></li>
<li>mainwin.cc <span style="color: grey">(366ab96)</span></li>
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<p><a href="http://git.reviewboard.kde.org/r/108460/diff/" style="margin-left: 3em;">View Diff</a></p>
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