Is it a good idea to link to the system Box2D libraries if there are and with the embedded one when there is no a system library? (this will make the dependency tree different for slackaware and kubutu, by the way).<br><br>
In OpenSuse, they provide Box2D libraries, but the .cmake provided does not allow to link to it in a clear way, therefore, it should use the embeeded library (making the dependency tree also different).<br><br>Best Regards.<br>
<br><div class="gmail_quote">2012/12/24 Jonathan Thomas <span dir="ltr"><<a href="mailto:echidnaman@gmail.com" target="_blank">echidnaman@gmail.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div dir="ltr">+1 Kubuntu</div><div class="gmail_extra"><br><br><div class="gmail_quote"><div class="im">On Mon, Dec 24, 2012 at 10:39 AM, Albert Astals Cid <span dir="ltr"><<a href="mailto:aacid@kde.org" target="_blank">aacid@kde.org</a>></span> wrote:<br>
</div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="im">Kolf has an embedded copy of Box2d libraries, would anyone be against us<br>
linking about the system box2d libraries?<br>
<br>
Having embedded code is always not cool since you miss all the bugfixes and<br>
improvements.<br>
<br>
Cheers,<br>
Albert<br>
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