<html>
<body>
<div style="font-family: Verdana, Arial, Helvetica, Sans-Serif;">
<table bgcolor="#f9f3c9" width="100%" cellpadding="8" style="border: 1px #c9c399 solid;">
<tr>
<td>
This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/107084/">http://git.reviewboard.kde.org/r/107084/</a>
</td>
</tr>
</table>
<br />
<p>Ship it!</p>
<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Seems to work fine, feel free to commit it after fixng the comment below</pre>
<br />
<div>
<table width="100%" border="0" bgcolor="white" style="border: 1px solid #C0C0C0; border-collapse: collapse; margin: 2px padding: 2px;">
<thead>
<tr>
<th colspan="4" bgcolor="#F0F0F0" style="border-bottom: 1px solid #C0C0C0; font-size: 9pt; padding: 4px 8px; text-align: left;">
<a href="http://git.reviewboard.kde.org/r/107084/diff/4/?file=96131#file96131line251" style="color: black; font-weight: bold; text-decoration: underline;">mainwindow.cpp</a>
<span style="font-weight: normal;">
(Diff revision 4)
</span>
</th>
</tr>
</thead>
<tbody style="background-color: #e4d9cb; padding: 4px 8px; text-align: center;">
<tr>
<td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void KBounceMainWindow::gameStateChanged( KBounceGameWidget::State state )</pre></td>
</tr>
</tbody>
<tbody>
<tr>
<th bgcolor="#f0f0f0" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2">251</font></th>
<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="tb"> </span><span class="tb"> </span> <span class="n">Kg</span><span class="o">::</span><span class="n">difficulty</span><span class="p">()</span><span class="o">-></span><span class="n">setEditable</span><span class="p">(</span><span class="kc">true</span><span class="p">);</span></pre></td>
<th bgcolor="#f0f0f0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">250</font></th>
<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="tb"> </span><span class="tb"> </span> <span class="n">Kg</span><span class="o">::</span><span class="n">difficulty</span><span class="p">()</span><span class="o">-></span><span class="n">setEditable</span><span class="p">(</span><span class="kc">true</span><span class="p">);</span></pre></td>
</tr>
</tbody>
</table>
<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">You probably don't need this one, right?</pre>
</div>
<br />
<p>- Albert</p>
<br />
<p>On November 24th, 2012, 6:41 p.m., Roney Gomes wrote:</p>
<table bgcolor="#fefadf" width="100%" cellspacing="0" cellpadding="8" style="background-image: url('http://git.reviewboard.kde.org/media/rb/images/review_request_box_top_bg.png'); background-position: left top; background-repeat: repeat-x; border: 1px black solid;">
<tr>
<td>
<div>Review request for KDE Games.</div>
<div>By Roney Gomes.</div>
<p style="color: grey;"><i>Updated Nov. 24, 2012, 6:41 p.m.</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: 1px solid #b8b5a0">
<tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Solves the bug, allowing the player to change the difficulty level at any time.</pre>
</td>
</tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: 1px solid #b8b5a0">
<tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">The difficulty was changed in different levels of KBounce. It was also verified whether a restored game applies the difficulty set in a previous execution of the game.</pre>
</td>
</tr>
</table>
<div style="margin-top: 1.5em;">
<b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>
<a href="http://bugs.kde.org/show_bug.cgi?id=308889">308889</a>
</div>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">
<li>gamewidget.h <span style="color: grey">(ade3d64)</span></li>
<li>gamewidget.cpp <span style="color: grey">(3e7b12e)</span></li>
<li>mainwindow.cpp <span style="color: grey">(5ab7e8c)</span></li>
</ul>
<p><a href="http://git.reviewboard.kde.org/r/107084/diff/" style="margin-left: 3em;">View Diff</a></p>
</td>
</tr>
</table>
</div>
</body>
</html>