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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/107067/">http://git.reviewboard.kde.org/r/107067/</a>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Andrew, thanks for the patch, i have had no time to look at the logic of it, so i'll comment over the form of it for the moment, hope you don't get annoyed by the nit-picks ;-)</pre>
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<a href="http://git.reviewboard.kde.org/r/107067/diff/1/?file=92470#file92470line104" style="color: black; font-weight: bold; text-decoration: underline;">minefielditem.h</a>
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<td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">private:</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="k">return</span> <span class="n">m_cells</span><span class="p">.</span><span class="n">at</span><span class="p">(</span> <span class="n">row</span><span class="o">*</span><span class="n">m_numCols</span> <span class="o">+</span> <span class="n">col</span> <span class="p">);</span><span class="ew"> </span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Empty space at the end (red space as marked by reviewboard)</pre>
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<a href="http://git.reviewboard.kde.org/r/107067/diff/1/?file=92471#file92471line322" style="color: black; font-weight: bold; text-decoration: underline;">minefielditem.cpp</a>
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<td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void MineFieldItem::mousePressEvent( QGraphicsSceneMouseEvent *ev )</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="p">{</span><span class="ew"> </span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Empty space after the { (as marked in red by RB)</pre>
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<a href="http://git.reviewboard.kde.org/r/107067/diff/1/?file=92471#file92471line585" style="color: black; font-weight: bold; text-decoration: underline;">minefielditem.cpp</a>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void MineFieldItem::undoPressAreaAt(int row, int col)</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">foreach</span><span class="p">(</span><span class="n">CellItem</span> <span class="o">*</span><span class="n">item</span><span class="p">,</span> <span class="n">items</span><span class="p">)</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I'd prefer if you added some { here, one level of indentation without { is usually fine, but in my opinion two is a bit too much and makes thing easier to break in the future</pre>
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<a href="http://git.reviewboard.kde.org/r/107067/diff/1/?file=92471#file92471line596" style="color: black; font-weight: bold; text-decoration: underline;">minefielditem.cpp</a>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void MineFieldItem::undoPressAreaAt(int row, int col)</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">foreach</span><span class="p">(</span><span class="n">CellItem</span> <span class="o">*</span><span class="n">item</span><span class="p">,</span> <span class="n">items</span><span class="p">)</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">same as above</pre>
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<p>- Albert</p>
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<p>On October 27th, 2012, 2:25 a.m., Andrew Wallace wrote:</p>
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<div>Review request for KDE Games.</div>
<div>By Andrew Wallace.</div>
<p style="color: grey;"><i>Updated Oct. 27, 2012, 2:25 a.m.</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">This does two things:
1) Be safer about cleaning up visually 'pressing' squares.
2) Have a left click on a revealed square act the same as a middle click.
The patch changes how the mouse actions are handled. Storing what action is started with the mouse down event. Makes the logic more generic.
(Please be kind, it's my first patch.)</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Testing was by hand, here are the cases I made sure to try and looked for press artifacts:
1) Steps in bug 221725.
2) Middle drag then right clicked on tool bar.
3) Right down. Drag. Left down. Drag. Both release. (And vice versa.)
4) Middle down. Drag off play area. Release. Left click anything.</pre>
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<b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>
<a href="http://bugs.kde.org/show_bug.cgi?id=221725">221725</a>,
<a href="http://bugs.kde.org/show_bug.cgi?id=260005">260005</a>,
<a href="http://bugs.kde.org/show_bug.cgi?id=284952">284952</a>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>minefielditem.h <span style="color: grey">(a6319d3)</span></li>
<li>minefielditem.cpp <span style="color: grey">(3e77cc1)</span></li>
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<p><a href="http://git.reviewboard.kde.org/r/107067/diff/" style="margin-left: 3em;">View Diff</a></p>
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