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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/107053/">http://git.reviewboard.kde.org/r/107053/</a>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Maybe hook ourselves to currentLevelChanged instead of selectedLevelChanged ?</pre>
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<p>- Albert</p>
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<p>On October 26th, 2012, 12:58 p.m., Roney Gomes wrote:</p>
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<div>Review request for KDE Games.</div>
<div>By Roney Gomes.</div>
<p style="color: grey;"><i>Updated Oct. 26, 2012, 12:58 p.m.</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">As described in the bug tracker, the game restarts even if the player decides to cancel the current selection. In the attached patch, the game verifies whether the player has decided to select a different level or not.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Changed the difficulty level and then canceled the current selection.
Changed the difficulty level and then accepted the current selection.</pre>
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<b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>
<a href="http://bugs.kde.org/show_bug.cgi?id=308380">308380</a>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>src/mainwindow.cpp <span style="color: grey">(a7cceeb)</span></li>
<li>src/playfield.h <span style="color: grey">(56934dc)</span></li>
<li>src/playfield.cpp <span style="color: grey">(61c0ac6)</span></li>
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<p><a href="http://git.reviewboard.kde.org/r/107053/diff/" style="margin-left: 3em;">View Diff</a></p>
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