<table cellspacing="0" cellpadding="0" border="0" ><tr><td valign="top" style="font: inherit;"><div><font face="arial" size="2">Hi Ian</font></div><div><font face="arial" size="2"><br></font></div><div><font face="arial" size="2">> 1. @ Pankaj. You wrote to me two days ago </font></div><div><font face="arial" size="2">> to say you had applied</font></div><div><font face="arial" size="2">> to be a mentor. Are you in or out? </font></div><div><font face="arial" size="2">> A lot depends on your answer,</font></div><div><font face="arial" size="2">> such as how many GSoC projects KDE Games </font></div><div><font face="arial" size="2">> might have in total.</font></div><div><font face="arial" size="2"><br></font></div><div><font face="arial" size="2">Before couple of hours, Lydia asked me to join kde-soc-mentor mailing list, before I can be approved. I have requested to join the list, so I think Lydia
should appove me in Melange today. This is when I would be able to see the project proposals and start scoring them.</font></div><div><font face="arial" size="2"><br></font></div><div><font face="arial" size="2">> The good news is that we have an experienced </font></div><div><font face="arial" size="2">> QML guy and GSoC mentor, David Edmundson, </font></div><div><font face="arial" size="2">> who has agreed to act as a co-mentor re the </font></div><div><font face="arial" size="2">> technicalities of QML.</font></div><div><font face="arial" size="2"><br></font></div><div><font face="arial" size="2">That's good news indeed - we should be able to cover whatever slots we are alloted - I am hoping for atleast two QML games to be accepted.</font></div><div><font face="arial" size="2"><br></font></div><div><font face="arial" size="2">Let's take up further discussions privately.</font></div><div><font face="arial"
size="2"><br></font></div><div><font face="arial" size="2">Cheerio,</font></div><div><font face="arial" size="2">Pankaj.</font></div><br><font face="arial" size="2">--- On </font><b style="font-family: arial; font-size: 10pt; ">Wed, 4/11/12, Ian Wadham <i><iandw.au@gmail.com></i></b><font face="arial" size="2"> wrote:</font><br><blockquote style="font-family: arial; font-size: 10pt; border-left-width: 2px; border-left-style: solid; border-left-color: rgb(16, 16, 255); margin-left: 5px; padding-left: 5px; "><br>From: Ian Wadham <iandw.au@gmail.com><br>Subject: Re: [Kde-games-devel] KDE Games on GSoC<br>To: "KDE games development" <kde-games-devel@kde.org><br>Cc: "Pankaj Nathani" <croozeus@yahoo.com><br>Date: Wednesday, April 11, 2012, 8:36 AM<br><br><div class="plainMail">Hi guys,<br><br>Here is an update. But first, two important points:<br><br>1. @ Pankaj. You wrote to me two days ago to say you had applied<br>
to be a mentor. Are you in or out? A lot depends on your answer,<br> such as how many GSoC projects KDE Games might have in total.<br><br>2. @ Viranch. I am not comfortable that you are starting a job in July and<br> that GSoC does not finish until 20 August and mid-term payments are<br> due on 13 July. Is it a full-time job with an employer? Will you have to<br> re-locate? I have a lifetime of work experience and I can tell you that<br> starting a new job is usually all-consuming. You would need to give<br> us a cast-iron guarantee that you will finish the GSoC job, whatever<br> it takes. I like your proposal and the fact that you have done QML work<br> for Plasma before. Please reassure us and please write to me
privately<br> if you would like things to remain confidential.<br><br>The good news is that we have an experienced QML guy and GSoC<br>mentor, David Edmundson, who has agreed to act as a co-mentor re<br>the technicalities of QML. So we could have at least one QML project,<br>with me as mentor re admin and KDE Games technicalities and David<br>as co-mentor re QML.<br><br>I have asked for three KDE "slots" and said four would be "awesome".<br><br>If Pankaj joins David and me, we should be able cover whatever slots<br>we are allocated in the final countdown to 20 April, when slots, applicants<br>and mentors must be all matched up.<br><br>Meanwhile, if you are able to, please score our projects on<br><a href="http://www.google-melange.com" target="_blank">http://www.google-melange.com</a> I think you need just a Google account<br>to do that. Or maybe you need to be a mentor. KDE is following the<br>convention
of 1 star, no good; 2 stars, good and 3 stars, very good.<br><br>The more votes we get the better our chances of projects being accepted.<br><br>On 08/04/2012, at 9:40 PM, Ian Wadham wrote:<br>> This is to let you know that I decided at the last minute to apply to be a<br>> mentor for KDE Games and was accepted about 24 hours ago.<br>> <br>> <snip><br>> I find it difficult to say more on this list. So much stuff is private until<br>> slots are allocated and proposals accepted. Also I do not feel I can<br>> represent the group adequately on the QML front.<br>> <br>> Any ideas on how we can act more as a group on this? Stefan?<br><br>Guys, how about some support here? I feel like the little Dutch boy with<br>his finger in the dyke … :-)<br><br>Cheers, Ian W.<br><br></div></blockquote></td></tr></table>