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This is an automatically generated e-mail. To reply, visit:
<a href="http://svn.reviewboard.kde.org/r/5399/">http://svn.reviewboard.kde.org/r/5399/</a>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Not a KLines developer so just a few general hints.</pre>
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<a href="http://svn.reviewboard.kde.org/r/5399/diff/3/?file=38349#file38349line31" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/klines/ballitem.cpp</a>
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(Diff revision 3)
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<td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="o">:</span> <span class="n">QGraphicsPixmapItem</span><span class="p">(</span> <span class="mi">0</span><span class="p">,</span> <span class="n">parent</span> <span class="p">)</span></pre></td>
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<td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="o">:</span> <span class="n">KGameRenderedItem</span><span class="p">(</span><span class="n">KLinesRenderer</span><span class="o">::</span><span class="n">renderer</span><span class="p">()</span> <span class="p">,</span> <span class="s">""</span><span class="p">,</span> <span class="nb">NULL</span><span class="p">)</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Use QString() instead of "".
QString() is a very cheap operation, it only creates the handle object, without any data.
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<a href="http://svn.reviewboard.kde.org/r/5399/diff/3/?file=38349#file38349line48" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/klines/ballitem.cpp</a>
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(Diff revision 3)
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<td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">set<span class="hl">Pixmap</span></span><span class="p"><span class="hl">(</span></span><span class="hl"> </span><span class="n">KLinesRenderer</span><span class="o">::</span><span class="n"><span class="hl">self</span></span><span class="p"><span class="hl">()</span></span><span class="o"><span class="hl">-></span></span><span class="n">ballPixmap</span><span class="p"><span class="hl">(</span></span><span class="hl"> </span><span class="n">m_color</span> <span class="p"><span class="hl">)</span></span><span class="hl"> </span><span class="p">);</span></pre></td>
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<td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="n">setSpriteKey</span><span class="p">(</span><span class="n">KLinesRenderer</span><span class="o">::</span><span class="n">ballPixmapId</span><span class="p">(</span><span class="n">m_color</span><span class="p">));</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Seems to change the coding style regarding whitespace within parentheses.</pre>
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<a href="http://svn.reviewboard.kde.org/r/5399/diff/3/?file=38352#file38352line38" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/klines/renderer.h</a>
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(Diff revision 3)
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cm"> * Only one instance of this class exists during a program run.</span></pre></td>
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<td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cm"> * Only one instance of this class exists during a program run.</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Is this part of the comment still applicable after the change to "all members static"?</pre>
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<a href="http://svn.reviewboard.kde.org/r/5399/diff/3/?file=38353#file38353line71" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/klines/renderer.cpp</a>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">KLinesRenderer        *g_KLinesRenderer = NULL;</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">KLinesRenderer</span>        <span class="o">*</span><span class="n">g_KLinesRenderer</span> <span class="o">=</span> <span class="nb">NULL</span><span class="p">;</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Is this needed?</pre>
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<a href="http://svn.reviewboard.kde.org/r/5399/diff/3/?file=38353#file38353line106" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/klines/renderer.cpp</a>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">KLinesRenderer        *g_KLinesRenderer = NULL;</pre></td>
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<td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="hl"> </span><span class="n"><span class="hl">QString</span></span><span class="hl"> </span><span class="n"><span class="hl">id</span></span><span class="hl"> </span><span class="o"><span class="hl">=</span></span> <span class="n">color2char</span><span class="p">(</span> <span class="n">color</span> <span class="p">)</span><span class="o">+</span><span class="n">QString</span><span class="p">(</span> <span class="s">"_rest"</span> <span class="p">);</span></pre></td>
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<td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="hl"> </span><span class="k"><span class="hl">return</span></span> <span class="n">color2char</span><span class="p">(</span> <span class="n">color</span> <span class="p">)</span><span class="o">+</span><span class="n">QString</span><span class="p">(</span> <span class="s">"_rest"</span> <span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">When converting an ASCII string literal into a QString, using QLatin1String(literal) is preferable.
I don't remember why exactly, I think it makes it faster to convert the 8bit literal into Qt's internal 16bit representation due to not having to consider UTF-8 multi byte sequences</pre>
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<a href="http://svn.reviewboard.kde.org/r/5399/diff/3/?file=38353#file38353line131" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/klines/renderer.cpp</a>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">KLinesRenderer        *g_KLinesRenderer = NULL;</pre></td>
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<td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="k">return</span> <span class="n"><span class="hl">QPixmap</span></span><span class="p"><span class="hl">()</span>;</span></pre></td>
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<td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "> <span class="k">return</span> <span class="s"><span class="hl">""</span></span><span class="p">;</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">QString()</pre>
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<p>- Kevin</p>
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<p>On September 25th, 2010, 12:41 p.m., Lindsay Mathieson wrote:</p>
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<div>Review request for KDE Games.</div>
<div>By Lindsay Mathieson.</div>
<p style="color: grey;"><i>Updated Sept. 25, 2010, 12:41 p.m.</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Updates klines to use KGameRenderer and KGameRenderedItem in place of QSvgRenderer and QGraphicsPixmapItem
Removes KPixmapCache usage</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Playing game
Changing themes
Resizing game
Comparison with original</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>/trunk/KDE/kdegames/klines/scene.cpp <span style="color: grey">(1177731)</span></li>
<li>/trunk/KDE/kdegames/klines/renderer.cpp <span style="color: grey">(1177731)</span></li>
<li>/trunk/KDE/kdegames/klines/renderer.h <span style="color: grey">(1177731)</span></li>
<li>/trunk/KDE/kdegames/klines/previewitem.cpp <span style="color: grey">(1177731)</span></li>
<li>/trunk/KDE/kdegames/klines/klines.cpp <span style="color: grey">(1177731)</span></li>
<li>/trunk/KDE/kdegames/klines/ballitem.cpp <span style="color: grey">(1177731)</span></li>
<li>/trunk/KDE/kdegames/klines/ballitem.h <span style="color: grey">(1177731)</span></li>
<li>/trunk/KDE/kdegames/klines/animator.cpp <span style="color: grey">(1177731)</span></li>
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<p><a href="http://svn.reviewboard.kde.org/r/5399/diff/" style="margin-left: 3em;">View Diff</a></p>
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