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This is an automatically generated e-mail. To reply, visit:
<a href="http://svn.reviewboard.kde.org/r/3793/">http://svn.reviewboard.kde.org/r/3793/</a>
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<a href="/r/3793/diff/6/?file=31269#file31269line192" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/kiriki/src/diceswidget.cpp</a>
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(Diff revision 6)
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<td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void dicesWidget::paintEvent(QPaintEvent *)</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="k">if</span> <span class="p">(</span><span class="o">!</span><span class="n">m_enabled</span><span class="p">)</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="p">{</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="p">}</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">This still hasn't been fixed/removed.</pre>
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<a href="/r/3793/diff/6/?file=31271#file31271line211" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/kiriki/src/kiriki.cpp</a>
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(Diff revision 6)
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void kiriki::showHint()</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="n">i18n</span><span class="p">(</span><span class="s">"Asking for a hint will make you not appear in High Scores board."</span><span class="p">),</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">This phrasing is slightly awkward. Maybe "Asking for a hint will disqualify the current game from entering the high score list." would be better?</pre>
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<a href="/r/3793/diff/6/?file=31271#file31271line212" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/kiriki/src/kiriki.cpp</a>
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(Diff revision 6)
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void kiriki::showHint()</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="n">QString</span><span class="p">(),</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Personally, I like such dialogs to have informative titles. Maybe "i18n("Confirm Hint Request")"?</pre>
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<a href="/r/3793/diff/6/?file=31271#file31271line213" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/kiriki/src/kiriki.cpp</a>
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(Diff revision 6)
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void kiriki::showHint()</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="n">KGuiItem</span><span class="p">(</span><span class="n">i18n</span><span class="p">(</span><span class="s">"Give hint anyway"</span><span class="p">),</span> <span class="s">"arrow-right"</span><span class="p">)</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Button labels typically capitalise each word, so this should be "Give Hint Anyway".</pre>
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<a href="/r/3793/diff/6/?file=31271#file31271line214" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/kiriki/src/kiriki.cpp</a>
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(Diff revision 6)
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void kiriki::showHint()</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="p">)</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Did you consider adding a "Do not ask again" checkbox to the dialog? It's generally a good idea for "nagging" dialogs like this one.</pre>
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<a href="/r/3793/diff/6/?file=31271#file31271line222" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/kiriki/src/kiriki.cpp</a>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void kiriki::showHint()</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="kt">int</span> <span class="n">rollAmount</span> <span class="o">=</span> <span class="mi">0</span><span class="p">;</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I think it makes sense to insert a "m_scoresWidget->selectionModel()->clearSelection();" here. That way there won't be stuff selected in both the dice and the score widget at the same time.</pre>
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<a href="/r/3793/diff/6/?file=31271#file31271line237" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/kiriki/src/kiriki.cpp</a>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void kiriki::showHint()</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="n">QModelIndex</span> <span class="n">mi</span><span class="p">,</span> <span class="n">mi2</span><span class="p">;</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="n">mi</span> <span class="o">=</span> <span class="n">m_scores</span> <span class="o">-></span> <span class="n">index</span><span class="p">(</span><span class="n">scoreRows</span><span class="p">[</span><span class="n">ComputerScoring</span><span class="p">(</span><span class="n">m_scores</span> <span class="o">-></span> <span class="n">currentPlayer</span><span class="p">())],</span> <span class="mi">0</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="n">mi2</span> <span class="o">=</span> <span class="n">m_scores</span> <span class="o">-></span> <span class="n">index</span><span class="p">(</span><span class="n">scoreRows</span><span class="p">[</span><span class="n">ComputerScoring</span><span class="p">(</span><span class="n">m_scores</span> <span class="o">-></span> <span class="n">currentPlayer</span><span class="p">())],</span> <span class="n">m_scores</span><span class="o">-></span><span class="n">columnCount</span><span class="p">(</span><span class="n">mi</span><span class="p">)</span><span class="o">-</span><span class="mi">1</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="n">m_highlightedRowIndex</span> <span class="o">=</span> <span class="n">mi</span><span class="p">.</span><span class="n">row</span><span class="p">();</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="n">m_scoresWidget</span> <span class="o">-></span> <span class="n">setItemDelegateForRow</span><span class="p">(</span><span class="n">m_highlightedRowIndex</span><span class="p">,</span> <span class="n">m_delegateHighlighted</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="n">QItemSelectionModel</span> <span class="o">*</span><span class="n">sm</span> <span class="o">=</span> <span class="k">new</span> <span class="n">QItemSelectionModel</span><span class="p">(</span><span class="n">m_scores</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="n">sm</span> <span class="o">-></span> <span class="n">select</span><span class="p">(</span><span class="n">QItemSelection</span><span class="p">(</span><span class="n">mi</span><span class="p">,</span> <span class="n">mi2</span><span class="p">),</span> <span class="n">QItemSelectionModel</span><span class="o">::</span><span class="n">Select</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="n">m_scoresWidget</span> <span class="o">-></span><span class="n">setSelectionModel</span><span class="p">(</span><span class="n">sm</span><span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">There's no need to create a whole new QItemSelectionModel here. We can just modify the existing selection. We can also take a shortcut and highlight the entire row with just a single index. I would suggest something like this:
int row = scoreRows[ComputerScoring(m_scores -> currentPlayer())];
QModelIndex mi = m_scores->index(row, 0);
m_highlightedRowIndex = mi.row();
m_scoresWidget -> setItemDelegateForRow(m_highlightedRowIndex, m_delegateHighlighted);
QItemSelectionModel::SelectionFlags flags = QItemSelectionModel::Clear
| QItemSelectionModel::Select
| QItemSelectionModel::Rows;
m_scoresWidget->selectionModel()->select( QItemSelection(mi, mi), flags );</pre>
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<a href="/r/3793/diff/6/?file=31271#file31271line257" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/kiriki/src/kiriki.cpp</a>
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(Diff revision 6)
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void kiriki::showHint()</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="k">if</span> <span class="p">(</span><span class="n">m_hintGiven</span><span class="p">)</span> <span class="n">m_hintGiven</span> <span class="o">=</span> <span class="kc">false</span><span class="p">;</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Personally I would move the "m_hintGiven = false;" to kiriki::newGame() as that's where things are typically reset.</pre>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">The biggest remaining issue that I can see that there is currently no restriction on when hints can be requested. One can trigger the Hint action during a computer players turn and also after the game has ended. Ideally the hint action would be disabled in such conditions, but at a minimum it should be ignored if triggered when it makes no sense to give a hint.</pre>
<p>- Parker</p>
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<p>On July 15th, 2010, 4:13 p.m., Luiz Romário Santana Rios wrote:</p>
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<div>Review request for KDE Games.</div>
<div>By Luiz Romário Santana Rios.</div>
<p style="color: grey;"><i>Updated 2010-07-15 16:13:54</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">This patch implements hint in Kiriki, using the computer itself to give it. Either some dice or a row are highlighted to give the hint.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>/trunk/KDE/kdegames/kiriki/src/diceswidget.h <span style="color: grey">(1119312)</span></li>
<li>/trunk/KDE/kdegames/kiriki/src/diceswidget.cpp <span style="color: grey">(1119312)</span></li>
<li>/trunk/KDE/kdegames/kiriki/src/kiriki.h <span style="color: grey">(1119312)</span></li>
<li>/trunk/KDE/kdegames/kiriki/src/kiriki.cpp <span style="color: grey">(1119312)</span></li>
<li>/trunk/KDE/kdegames/kiriki/src/lateralwidget.h <span style="color: grey">(1119312)</span></li>
<li>/trunk/KDE/kdegames/kiriki/src/lateralwidget.cpp <span style="color: grey">(1119312)</span></li>
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<p><a href="http://svn.reviewboard.kde.org/r/3793/diff/" style="margin-left: 3em;">View Diff</a></p>
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