<html>
<body>
<div style="font-family: Verdana, Arial, Helvetica, Sans-Serif;">
<table bgcolor="#f9f3c9" width="100%" cellpadding="8" style="border: 1px #c9c399 solid;">
<tr>
<td>
This is an automatically generated e-mail. To reply, visit:
<a href="http://reviewboard.kde.org/r/1743/">http://reviewboard.kde.org/r/1743/</a>
</td>
</tr>
</table>
<br />
<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Can we close this in favor of KScore2?</pre>
<br />
<p>- Stefan</p>
<br />
<p>On October 2nd, 2009, 10:46 a.m., Felix Lemke wrote:</p>
<table bgcolor="#fefadf" width="100%" cellspacing="0" cellpadding="8" style="background-image: url('http://reviewboard.kde.orgrb/images/review_request_box_top_bg.png'); background-position: left top; background-repeat: repeat-x; border: 1px black solid;">
<tr>
<td>
<div>Review request for KDE Games.</div>
<div>By Felix Lemke.</div>
<p style="color: grey;"><i>Updated 2009-10-02 10:46:10</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: 1px solid #b8b5a0">
<tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Hi,
in KSpiral I need a different height-score for each level. For this I've patched the KScoreDialog. I've tested the KScoreDialog in different games (like kdiamond, kbounce, knetwalk) and I think it's fully backwards compatible. Now there are three new functions:
- addLocalizedLevelName(QPair<QByteArray, QString> level): with this you can add an level to the dialog. If the list of level isn't empty above the tabwidget is a QComboBox shown, where you can choose the level.
- addLocalizedLevelNames(QMap<QByteArray, QString> level): nearly the same like the function above, but you can add more than one level at once.
- setLevelName: to read or write the config belonging to your level you need to set the current level name. In the rc-file of your application the groupname is changed from KHightScore_GameDifficulty to KHighScore_GameDifficulty_MAP:levelname.</pre>
</td>
</tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">
<li>trunk/KDE/kdegames/libkdegames/highscore/kscoredialog.h <span style="color: grey">(1029697)</span></li>
<li>trunk/KDE/kdegames/libkdegames/highscore/kscoredialog.cpp <span style="color: grey">(1029697)</span></li>
</ul>
<p><a href="http://reviewboard.kde.org/r/1743/diff/" style="margin-left: 3em;">View Diff</a></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Screenshots </h1>
<div>
<a href="http://reviewboard.kde.org/r/1743/s/214/"><img src="http://reviewboard.kde.org/media/uploaded/images/2009/09/30/scoredialog-snapshot_400x100.jpeg" style="border: 1px black solid;" alt="new KScoreDialog with level selection" /></a>
</div>
</td>
</tr>
</table>
</div>
</body>
</html>