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This is an automatically generated e-mail. To reply, visit:
<a href="http://reviewboard.kde.org/r/4919/">http://reviewboard.kde.org/r/4919/</a>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Hello Stefan. So far it looks quite good, although to be honest, I'm not sure I can really give a thorough review until we get to see some UI to understand how it all comes together. ;) I see the motivation of posting the model for review before moving on, however, and thus far nothing sticks out as obviously wrong/restrictive/inflexible. :)</pre>
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<a href="/r/4919/diff/1/?file=32808#file32808line28" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/libkdegames/kscore2/dataset.h</a>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">namespace KScore2</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">        <span class="cm">/**</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cm">         * @class DataSet kscore2/dataset.h <KScore2/DataSet></span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cm">         *</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cm">         * A dataset contains all data associated with one score. For example, it</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cm">         * may contain the name of the player, the score he achieved, and the time</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cm">         * he needed. These single values are called "fields" by KScore2.</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I'm not sure if DataSet is the best name for this class. The word "set" implies plurality, which makes me think that it would represent a group multiple scores.
In the previous (failed :D) KScore rewrite, the equivalent class was called an Entry, which I think is a bit more descriptive. I also notice that you use the term entry in the Engine API. Other potential names are Submission, Record, or Attempt.</pre>
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<a href="/r/4919/diff/1/?file=32814#file32814line35" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/libkdegames/kscore2/flags.h</a>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">namespace KScore2</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="c1">///For models which contain the KScore2::PlayerNameField, if submitted</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="c1">///scores do not have a value in this field, insert the name of the</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="c1">///currently logged in user (i.e. KUser().fullName()) instead. This</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="c1">///substitution happens before the user is presented with the new</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="c1">///highscore, at which point he may choose to enter another name. (In</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="c1">///other words, the user name is only a default value.)</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                <span class="n">AutomaticDefaultName</span> <span class="o">=</span> <span class="mi">1</span> <span class="o"><<</span> <span class="mi">0</span><span class="p">,</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">What about support for remembering the last used player name? Currently, KScoreDialog only falls back to KUser if no last-used-name has been saved. That is certainly behaviour that I think we'd like to preserve.</pre>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">namespace KScore2</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cm">         * closed. This simplicity makes it very easy to combine the score tabl</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">s/tabl/table/</pre>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">namespace KScore2</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="cm">         * senseful to reconfigure the model after the initial configuration.</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">s/senseful/sensible/</pre>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">namespace KScore2</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///Create a new model.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///@param categoryModel the model describing the various categories</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">/// in which scores are stored; if 0 is given, use only one</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">/// nameless category and omit the category concept from UI</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///@param engine the engine which is used to load and store score</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">/// data; or the standard</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///@note The model takes ownership of the given @a categoryModel and</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">/// @a engine.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="n">explicit</span> <span class="n">Model</span><span class="p">(</span><span class="k">const</span> <span class="n">KScore2</span><span class="o">::</span><span class="n">CategoryModel</span><span class="o">*</span> <span class="n">categoryModel</span> <span class="o">=</span> <span class="mi">0</span><span class="p">,</span> <span class="n">KScore2</span><span class="o">::</span><span class="n">Engine</span><span class="o">*</span> <span class="n">engine</span> <span class="o">=</span> <span class="mi">0</span><span class="p">,</span> <span class="n">QObject</span><span class="o">*</span> <span class="n">parent</span> <span class="o">=</span> <span class="mi">0</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///Destroys a model.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="k">virtual</span> <span class="o">~</span><span class="n">Model</span><span class="p">();</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///Initializes the singleton instance provided by KScore2::Model.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///The meaning of the arguments is identical to the KScore2::Model</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///constructor.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///@warning Multiple calls to init() are allowed. After the first</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">/// call, each subsequent call will delete the previous</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">/// singleton instance and create a new one.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="k">static</span> <span class="kt">void</span> <span class="n">init</span><span class="p">(</span><span class="k">const</span> <span class="n">KScore2</span><span class="o">::</span><span class="n">CategoryModel</span><span class="o">*</span> <span class="n">categoryModel</span> <span class="o">=</span> <span class="mi">0</span><span class="p">,</span> <span class="n">KScore2</span><span class="o">::</span><span class="n">Engine</span><span class="o">*</span> <span class="n">engine</span> <span class="o">=</span> <span class="mi">0</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///@return the singleton instance provided by KScore2::Model, or 0</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">/// if it has not been init()ialized yet</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="k">static</span> <span class="n">KScore2</span><span class="o">::</span><span class="n">Model</span><span class="o">*</span> <span class="n">instance</span><span class="p">();</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Just so I'm understanding, you're providing a singleton interface for convenience, but allowing a public constructor in case some future game has special needs and wants to have multiple Model instances?</pre>
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<a href="/r/4919/diff/1/?file=32816#file32816line196" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/libkdegames/kscore2/model.h</a>
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">namespace KScore2</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///Sets behavioral flags for this model. Refer to the documentation</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///of the KScore2::BehaviorFlags enumeration for details.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="kt">void</span> <span class="n">setBehavior</span><span class="p">(</span><span class="n">KScore2</span><span class="o">::</span><span class="n">BehaviorFlags</span> <span class="n">flags</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///Sets the primary sorting field. Scores are sorted by the value in</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///this @a field. Sorting is only supported for fields with the</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///following data types: QVariant::Double, Int, UInt, ULongLong,</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///Char, ByteArray, String.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///The @a order defines how the field values are rated:</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///@li Qt::DescendingOrder means that higher values are better.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///@li Qt::AscendingOrder prioritizes lower values.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///If you're unsure which one you want, just think how the scores</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///will be ordered in the highscore table. If higher scores are</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///better, the highscores are in descending order, and vice versa.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///@sa setSecondarySorting</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="kt">void</span> <span class="n">setPrimarySorting</span><span class="p">(</span><span class="k">const</span> <span class="n">QByteArray</span><span class="o">&</span> <span class="n">field</span><span class="p">,</span> <span class="n">Qt</span><span class="o">::</span><span class="n">SortOrder</span> <span class="n">order</span> <span class="o">=</span> <span class="n">Qt</span><span class="o">::</span><span class="n">DescendingOrder</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///@overload</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="kt">void</span> <span class="n">setPrimarySorting</span><span class="p">(</span><span class="n">KScore2</span><span class="o">::</span><span class="n">StandardField</span> <span class="n">field</span><span class="p">,</span> <span class="n">Qt</span><span class="o">::</span><span class="n">SortOrder</span> <span class="n">order</span> <span class="o">=</span> <span class="n">Qt</span><span class="o">::</span><span class="n">DescendingOrder</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///Sets the secondary sorting field. This field is used for sorting</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///if two datasets have equivalent values in the primary sorting</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///field. The meaning of the arguments is identical to</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///setPrimarySorting(). If both sorting fields are identical, then</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///the insertion order counts (older scores are better).</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="kt">void</span> <span class="n">setSecondarySorting</span><span class="p">(</span><span class="k">const</span> <span class="n">QByteArray</span><span class="o">&</span> <span class="n">field</span><span class="p">,</span> <span class="n">Qt</span><span class="o">::</span><span class="n">SortOrder</span> <span class="n">order</span> <span class="o">=</span> <span class="n">Qt</span><span class="o">::</span><span class="n">DescendingOrder</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="c1">///@overload</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                        <span class="kt">void</span> <span class="n">setSecondarySorting</span><span class="p">(</span><span class="n">KScore2</span><span class="o">::</span><span class="n">StandardField</span> <span class="n">field</span><span class="p">,</span> <span class="n">Qt</span><span class="o">::</span><span class="n">SortOrder</span> <span class="n">order</span> <span class="o">=</span> <span class="n">Qt</span><span class="o">::</span><span class="n">DescendingOrder</span><span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">None of these setters have getters. I can see why providing them for the sorting setters would be a pain, but I think adding a behavior() getter is probably wise for completeness, if only because it should be easy to do.</pre>
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<p>- Parker</p>
<br />
<p>On August 6th, 2010, 9:30 p.m., Stefan Majewsky wrote:</p>
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<div>Review request for KDE Games.</div>
<div>By Stefan Majewsky.</div>
<p style="color: grey;"><i>Updated 2010-08-06 21:30:15</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">KScore2 is a new framework which ought to replace the commonly used KHighscore/KScoreDialog and perhaps also KExtHighscore. The most central class (and the point where you should start reading the APIDOX) is KScore2::Model.
KScore2 makes use of the Model/View concept to create a simple, extensible, yet future-proof API. Contrary to KScoreManager (the other new highscore library which is in playground/games ATM), KScore2 is designed such that no assumptions about the internal data structures are included in the public interfaces. Its API makes simple tasks easy and complex tasks achievable.
Many KDE games have, over the years, grown their own highscore systems. KScore2 allows to accomodate these special needs: The score model can be made to retrieve its data from arbitrary locations by writing a custom KScore2::Engine subclass. Similarly, a KScore2::CategoryModel can be implemented to support custom highscore grouping (e.g. by difficulty, by level, or by levelpack and level).
What I'm presenting here is my current working state. Several things are missing:
* the implementation for the KScore2::Model class, and the complete KScore2::Dialog class (which will only be available internally; its whole public interface is KScore2::Model::showDialog)
* unit tests
* integration into the rest of libkdegames (at the very least, this means a KGameDifficulty::CategoryModel which provides grouping of scores by difficulty as we have it already in most KDE games)
* API for gathering game statistics (like KPat and KReversi do; I want input on this one!)
* testing in the form of ported games (KDiamond will likely be my guinea pig again)
The code is also available from my Git-SVN repository at git://git.bethselamin.de/kdegames-work.git (branch "kscore2").</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">At least it compiles. ;-)</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>/trunk/KDE/kdegames/libkdegames/CMakeLists.txt <span style="color: grey">(1159806)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/categorymodel.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/categorymodel.cpp <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/dataset.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/dataset.cpp <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/datasetdefinition.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/datasetdefinition.cpp <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/engine.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/engine.cpp <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/flags.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/flags.cpp <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/KDE/kdegames/libkdegames/kscore2/model.h <span style="color: grey">(PRE-CREATION)</span></li>
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<p><a href="http://reviewboard.kde.org/r/4919/diff/" style="margin-left: 3em;">View Diff</a></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Screenshots </h1>
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<a href="http://reviewboard.kde.org/r/4919/s/473/"><img src="http://reviewboard.kde.org/media/uploaded/images/2010/08/06/kscoremodel-concept_400x100.png" style="border: 1px black solid;" alt="Relation of the different data sources in KScore2" /></a>
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