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This is an automatically generated e-mail. To reply, visit:
<a href="http://reviewboard.kde.org/r/4283/">http://reviewboard.kde.org/r/4283/</a>
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<p style="margin-top: 0;">On July 14th, 2010, 10:39 p.m., <b>Parker Coates</b> wrote:</p>
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<a href="/r/4283/diff/6/?file=30038#file30038line176" style="color: black; font-weight: bold; text-decoration: underline;">trunk/KDE/kdegames/libkdegames/kgamerenderer.cpp</a>
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(Diff revision 6)
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<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;"></pre></td>
<td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;">bool KGameRendererPrivate::setTheme(const QString& theme)</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;"></pre></td>
<th bgcolor="#b1ebb0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">176</font></th>
<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;">                <span class="c1">//check timestamp of cache vs. last write access to SVG</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;"></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;">                <span class="k">const</span> <span class="n">uint</span> <span class="n">svgTimestamp</span> <span class="o">=</span> <span class="n">QFileInfo</span><span class="p">(</span><span class="n">m_theme</span><span class="p">.</span><span class="n">graphics</span><span class="p">()).</span><span class="n">lastModified</span><span class="p">().</span><span class="n">toTime_t</span><span class="p">();</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;"></pre></td>
<th bgcolor="#b1ebb0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">178</font></th>
<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;">                <span class="n">QByteArray</span> <span class="n">buffer</span><span class="p">;</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;"></pre></td>
<th bgcolor="#b1ebb0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">179</font></th>
<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;">                <span class="k">if</span> <span class="p">(</span><span class="o">!</span><span class="n">m_imageCache</span><span class="o">-></span><span class="n">find</span><span class="p">(</span><span class="n">QString</span><span class="o">::</span><span class="n">fromLatin1</span><span class="p">(</span><span class="s">"kgr_timestamp"</span><span class="p">),</span> <span class="o">&</span><span class="n">buffer</span><span class="p">))</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;"></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;">                        <span class="n">buffer</span> <span class="o">=</span> <span class="s">"0"</span><span class="p">;</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;"></pre></td>
<th bgcolor="#b1ebb0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">181</font></th>
<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;">                <span class="k">const</span> <span class="n">uint</span> <span class="n">cacheTimestamp</span> <span class="o">=</span> <span class="n">buffer</span><span class="p">.</span><span class="n">toInt</span><span class="p">();</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;"></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;">                <span class="c1">//try to instantiate renderer immediately if the cache does not exist or is outdated</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;"></pre></td>
<th bgcolor="#b1ebb0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">183</font></th>
<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;">                <span class="c1">//FIXME: This logic breaks if the cache evicts the "kgr_timestamp" key. We need additional API in KSharedDataCache to make sure that this key does not get evicted.</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;"></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; white-space: pre-wrap; word-wrap: break-word;">                <span class="k">if</span> <span class="p">(</span><span class="n">cacheTimestamp</span> <span class="o"><</span> <span class="n">svgTimestamp</span><span class="p">)</span></pre></td>
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<pre>I think we have to check the modification time of the .desktop file as well. Technically, the theme file itself could have been modified to point to a different SVG file.</pre>
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<pre style="margin-left: 1em">Done.</pre>
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<p>- Stefan</p>
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<p>On July 3rd, 2010, 1:43 p.m., Stefan Majewsky wrote:</p>
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<div>Review request for KDE Games.</div>
<div>By Stefan Majewsky.</div>
<p style="color: grey;"><i>Updated 2010-07-03 13:43:36</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0;">KGameRenderer is a small SVG->pixmap rendering framework for use in KDE games. I want to add it to libkdegames in the 4.6 cycle. For the story behind it, see http://kde.markmail.org/message/plfkwfeoni6nvpk2
Most important features:
- management of SVG themes (via KGameTheme and QSvgRenderer)
- reading of animated sprites (i.e. multiple SVG elements which are displayed one after the other to obtain an animation)
- multithreaded rendering
- two caching levels (in-process QHashes and shared KSharedDataCache)
- integration with QGraphicsView through the KGameRenderedItem class
- integrability with any existing implementations through the KGameRendererClient base class</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0;">As part of a general refactoring, I have ported KDiamond to KGameRenderer in a local Git working branch which is available from git://git.bethselamin.de/kdegames-work.git (branch "kgamerenderer"). The port is stable and much faster, both in animation performance and startup time. Also, memory usage is about 1 MB lower in both the cold-start and warm-start scenario (i.e., without and with disk caches).</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>trunk/KDE/kdegames/libkdegames/CMakeLists.txt <span style="color: grey">(1138526)</span></li>
<li>trunk/KDE/kdegames/libkdegames/includes/CMakeLists.txt <span style="color: grey">(1138526)</span></li>
<li>trunk/KDE/kdegames/libkdegames/includes/KGameRenderedItem <span style="color: grey">(PRE-CREATION)</span></li>
<li>trunk/KDE/kdegames/libkdegames/includes/KGameRenderer <span style="color: grey">(PRE-CREATION)</span></li>
<li>trunk/KDE/kdegames/libkdegames/includes/KGameRendererClient <span style="color: grey">(PRE-CREATION)</span></li>
<li>trunk/KDE/kdegames/libkdegames/kgamerendereditem.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>trunk/KDE/kdegames/libkdegames/kgamerendereditem.cpp <span style="color: grey">(PRE-CREATION)</span></li>
<li>trunk/KDE/kdegames/libkdegames/kgamerenderer.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>trunk/KDE/kdegames/libkdegames/kgamerenderer.cpp <span style="color: grey">(PRE-CREATION)</span></li>
<li>trunk/KDE/kdegames/libkdegames/kgamerenderer_p.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>trunk/KDE/kdegames/libkdegames/kgamerendererclient.h <span style="color: grey">(PRE-CREATION)</span></li>
<li>trunk/KDE/kdegames/libkdegames/kgamerendererclient.cpp <span style="color: grey">(PRE-CREATION)</span></li>
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<p><a href="http://reviewboard.kde.org/r/4283/diff/" style="margin-left: 3em;">View Diff</a></p>
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