<div>Perfect! Kolf1-esque graphics it is, or at least as a start! ^^b</div>
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<div>What I like about the 3D view is that it opens the door to Neverputt-like gameplay (with water hazards replacing the endless pitfalls). ;)<br><br></div>
<div class="gmail_quote">On Wed, Sep 2, 2009 at 10:33 AM, Casper van Donderen <span dir="ltr"><<a href="mailto:casper.vandonderen@gmail.com">casper.vandonderen@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">I am involved in the 3d view and there they are converted to pixmap anyway.<br><br>Kolf 1 look is pretty good to begin with and that can be done with SVG.<br>
<font color="#888888"><br>Casper<br></font>
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<div class="h5">-----Original Message-----<br>From: Arturo Silva <<a href="mailto:jasilva28@gmail.com">jasilva28@gmail.com</a>><br><br>Date: Wed, 2 Sep 2009 10:18:50<br>To: KDE games development<<a href="mailto:kde-games-devel@kde.org">kde-games-devel@kde.org</a>><br>
Subject: Re: [Kde-games-devel] Kolf Art?<br><br><br>_______________________________________________<br>kde-games-devel mailing list<br><a href="mailto:kde-games-devel@kde.org">kde-games-devel@kde.org</a><br><a href="https://mail.kde.org/mailman/listinfo/kde-games-devel" target="_blank">https://mail.kde.org/mailman/listinfo/kde-games-devel</a><br>
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