<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"><html><head><meta name="qrichtext" content="1" /><style type="text/css">p, li { white-space: pre-wrap; }</style></head><body style=" font-family:'Sans Serif'; font-size:10pt; font-weight:400; font-style:normal;">> Don't you think that's too much?<br>
I think you misunderstood Hans :) What he means is that it would be nice (according to him) if the game would make the sound on object pick-up regardless if it's in the inventory, or on screen. Right now it will only play sound when an item is taken from inventory, but once placed down, no more sounds are made no matter how much you move it, unless you pick it up from the inventory again.<br>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;"><br></p>Hope this makes things a little more clear<br>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;"><br></p>P.S.: Did I get it right Hans? Is this what you were trying to imply?</p></body></html>