<br><br><div class="gmail_quote">---------- Forwarded message ----------<br>From: <b class="gmail_sendername">phan huy</b> <span dir="ltr"><<a href="mailto:diepvien00thayh@gmail.com">diepvien00thayh@gmail.com</a>></span><br>
Date: 2009/3/2<br>Subject: Re: GSoC student<br>To: Stefan Majewsky <<a href="mailto:majewsky@gmx.net">majewsky@gmx.net</a>><br><br><br>OK, I'm going to forward this email to kde-games-devel now. Since all Mancala-like games have very similar gameplay (with the same structure of board, objective..), I think we could implement a generic game. then, the number of "hole" in the board, the "goal" of game can be changed a little to fit with each local variants. Therefore, the gameplay isn't very hard to implement. The more important part of the game is the interface (with local boards, sounds, background...), I think these things may take me a long period to study and to represent them correctly.<br>
<br><div class="gmail_quote">2009/3/1 Stefan Majewsky <span dir="ltr"><<a href="mailto:majewsky@gmx.net" target="_blank">majewsky@gmx.net</a>></span><div><div></div><div class="Wj3C7c"><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div><div></div><div>On Sonntag 01 März 2009 11:24:19 you wrote:<br>
> Dear Stefan Majewsky,<br>
> My name is Phan Quoc Huy, student in University Of Science, Viet Nam<br>
> I've just update the GSoC 2009 page with my idea, It's about creating a new<br>
> game for KDE4 which is called "Mancala" game. It's a board game found in<br>
> many cultures around the world. I wrote this email to ask if you think this<br>
> project is sufficient for KDE4. Please have a look on the idea and tell me<br>
> if you like it! I have very good performance in graphic design plus<br>
> experiences in using many GUI toolkit such as wxwidget, gtk, swing, swt<br>
> (using both Python and C/C++, java) and also QT(just a little), hence I<br>
> think that I can implement this game with no troubles.<br>
<br>
</div></div>Thank you for your mail. I think it would be best to forward your request to<br>
our mailing list at <a href="mailto:kde-games-devel@kde.org" target="_blank">kde-games-devel@kde.org</a> to let the complete kdegames team<br>
discuss about your idea. I can do that for you if you're okay with that.<br>
<br>
A Mancala game itself could be a nice addition to kdegames, esp. because its<br>
origin in non-western cultures.<br>
<br>
As for the proposal, I'm always concerned that a single game is enough for a<br>
GSoC project. (I for one implemented nearly all of KDiamond in three weeks,<br>
without prior knowledge of the KDE libraries.) However, Wikipedia coverage of<br>
Mancala indicates that it is a collective term for a whole category of games.<br>
Could you imagine to implement the game in a generic way (similar to KPat) to<br>
allow for easy addition of local variants?<br>
<br>
Greetings<br>
<font color="#888888">Stefan<br>
</font></blockquote></div></div></div><br>
</div><br>