<div dir="ltr"><br><br><div class="gmail_quote">On Sun, Aug 17, 2008 at 12:12 PM, Karl Ove Hufthammer <span dir="ltr"><<a href="mailto:karl@huftis.org">karl@huftis.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Matt Williams skreiv:<br>
<div class="Ih2E3d"><br>
> We need to think about making our games more accessible. For the most part<br>
> this means considering making your games playable entirely through the<br>
> keyboard.<br>
<br>
</div>Making the games entirely playable with the *mouse* would also be nice.<br>
For instance, in KBreakout you have to use the keyboard to start the game<br>
(press the 'Space' bar), even though the rest of the game is played using<br>
the mouse. Very annoying. :(</blockquote><div><br> </div></div>I'm going to fix this as I get complaints from a lot of people, but the <br>simplest solution of fire on mouse click wont work, it was that way when in <br>
beta and people kept clicking outside of the window, making the game lose <br>focus, and that was even more annoying than having to get used to using the <br>keyboard, believe me. If you want more info about it please look for the <br>
relevant bug report.<br><br>Cheers,<br>- fela<br><br></div>