<div dir="ltr">The problem with the 'start new game' approach is that it involves this tiny button.<br><br>When I start a game, I'd like it to be one big button in the middle saying 'click here to start a new game' if there's no current game or 'click here to resume last game' if there was.<br>
<br>..and when a game is over, whether or /not/ high scores are displayed, the user should get a dialog with the 'quit' and 'new game' options in it instead of having to go back up to the menu/toolbar every time.<br>
<br>Some mines games I played would start a new game just by clicking on a played-through field. That was really nice.<br></div>