Hi,<br><br>Not doing that may result in an impossible game completion scenario. Imagine no matter what, the ghosts can reach the character. Depends on your AI also.<br><br>I think main character speed should increase too and must be nearly/equal to ghosts' speed. Then it is up to the player to use his reflexes or instincts to manage the character at that speed.<br>
<br><div class="gmail_quote">On Thu, Apr 10, 2008 at 3:36 AM, Thomas Gallinari <<a href="mailto:tg8187@yahoo.fr">tg8187@yahoo.fr</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi all !<br>
<br>
We are about to commit the difficulty level management on Kapman.<br>
For now we don't modify the ghosts IA but we increase the ghosts speed<br>
on hard level and decrease it on easy level.<br>
Should we increase / decrease the main character speed too ?<br>
<font color="#888888"><br>
--<br>
Thomas Gallinari<br>
<br>
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</font></blockquote></div><br><br clear="all"><br>-- <br>Srikrishna Das<br>(krish at <a href="http://irc.freenode.net">irc.freenode.net</a>)<br>