Ian, your doc is good as is. please don't worry. Spend time on something else instead.<br><br>P.S.: so what if goldrinner's doc doesn't follow the structure? the most of KDE doesn't have any docs at all :P<br>
<br><div><span class="gmail_quote">On 11/15/07, <b class="gmail_sendername">Ian Wadham</b> <<a href="mailto:ianw2@optusnet.com.au">ianw2@optusnet.com.au</a>> wrote:</span><blockquote class="gmail_quote" style="margin-top: 0; margin-right: 0; margin-bottom: 0; margin-left: 0; margin-left: 0.80ex; border-left-color: #cccccc; border-left-width: 1px; border-left-style: solid; padding-left: 1ex">
On Fri, 16 Nov 2007 02:16 am, Johann Ollivier Lapeyre wrote:<br>> >We haven't gone into message freeze for docbooks yet.<br>> >So no problem at all. Commit!<br>> ><br>> >-Allen<br>><br>> And if Allen say it, we can commit ;) So please, Eugene, commit your work
<br>> and the Burkhard's one as soon as possible. ;)<br>><br>It is now 10:40 am Friday in Australia, so maybe most KDE Games people<br>are asleep - or perhaps Eugene and Mauricio are awake and can reply.<br><br>
My dilemma is - should I spend today fixing up Eugene's version of the<br>KGoldrunner doco that Mauricio reverted a couple of days ago?<br><br>I have time now, but did not have any time on Wednesday 14th. The<br>currently committed revision (my version of a few weeks ago) is OK as
<br>it is, re content, but the fixup would bring the doco into line with the<br>new format of Eugene and team, as well as being correct on content.<br><br>OTOH I would not like to spend time on this work right now if it is going to
<br>miss the KDE 4.0 release.<br><br>Confused, Ian W. :-)<br>_______________________________________________<br>kde-games-devel mailing list<br><a href="mailto:kde-games-devel@kde.org">kde-games-devel@kde.org</a><br><a href="https://mail.kde.org/mailman/listinfo/kde-games-devel">
https://mail.kde.org/mailman/listinfo/kde-games-devel</a><br></blockquote></div><br>