On 10/14/07, <b class="gmail_sendername">Ian Wadham</b> <<a href="mailto:ianw2@optusnet.com.au">ianw2@optusnet.com.au</a>> wrote:<div><span class="gmail_quote"></span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
On Mon, 15 Oct 2007 05:38 am, Aron Boström wrote:<br>> On 10/13/07, Frederik Schwarzer <<a href="mailto:schwarzerf@gmail.com">schwarzerf@gmail.com</a>> wrote:<br>> > Bovo:<br>> > - The grid and the positions of the "dots" does not fit very well when
<br>> > the Gomoku theme is selected<br>><br>> Odd, there are no problems for me. Can you send me a screenshot?<br>><br>In Gomoku I think the pieces should be centred on the intersections,<br>as in Go. For me, they are drifting away more and more as you get
<br>further from the centre of the board. Some even end up entirely<br>inside the squares, as in checkers.</blockquote><div><br>Ah, yes, I see...<br>
<br>
Btw, are there some freeze on svn right now, or can I fix this? </div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Also I am finding the Gomoku pieces are rather small. In Go, the
<br>"stones" are about the same size as the squares. Actually they are<br>slightly larger than the squares, so that the stones cannot be placed in<br>a too regimented way, but that would not work well in a computer game.
</blockquote><div><br>Ok, thanks. I didn't know.. :)<br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Finally, could the "five in a row" signal for the black Gomoku
<br>pieces be made a bit clearer?</blockquote><div><br>Actually, Bovo needs entirely new artwork. Nothing is so far in oxygene style, everything is made by me (and I am certainly NO artist). <br></div><br></div>I'll do what I can..
<br><br><br>Aron