<div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">> Btw, are you planning to port kwin4 in near future? Or will this take time?<br><br>
It looks excellent indeed!!!</blockquote><div><br>:) <br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">However, what I found was only an overview of the whole game - did I get this
<br>right? </blockquote><div><br>for now yes. <br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">For the porting I would need the graphics elements as individual
<br>pieces (similar to the old kwin4, that is the pieces, the board...). Is this<br>available? If so I would implement this in the next couple of weeks.</blockquote><div><br>On katomic and kbattleship, all elements are in the same svg file, with a specific id (i took name from png one). And the game take them, and use them.
<br></div>Ask dimitry to know how he did, or look katomic code.<br><br>You could add a small "converting guide" on the wiki <a href="http://wiki.kde.org/tiki-index.php?page=KDE+Games+SVG+status">http://wiki.kde.org/tiki-index.php?page=KDE+Games+SVG+status
</a><br></div><br>