[Kde-games-devel] Review Request 126043: Hide the hint after the timeout

Albert Astals Cid aacid at kde.org
Mon Nov 30 22:12:41 UTC 2015


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src/gui/graphicsview/gamescene.cpp (line 92)
<https://git.reviewboard.kde.org/r/126043/#comment60912>

    I think you should use a real QTimer instead of ::singleShot, otherwise if you press the hint button a few times while the hint is still visible things start getting weird. That or disable the hint button while the hints are shown.


- Albert Astals Cid


On nov. 12, 2015, 1:28 p.m., Arseny Krasutsky wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/126043/
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> 
> (Updated nov. 12, 2015, 1:28 p.m.)
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> 
> Review request for KDE Games.
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> Repository: kigo
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> Description
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> Hide the hint after the timeout, use the time interval from the preferences, hintVisibleTime()
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> Diffs
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>   src/gui/graphicsview/gamescene.cpp fb1ecfc2fad5c36ba13a0b52e8b509c187ddfdb4 
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> Diff: https://git.reviewboard.kde.org/r/126043/diff/
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> Testing
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> Thanks,
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> Arseny Krasutsky
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>

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