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The game is ment most for kids to play. Kids do not read so for
them the buttons you have are just all the same. You need to put
yourself in a kid mind.<br>
Kids want to play not choose which language or options. They want to
just choose a game a play. Have also a llok to the current master
brunch of pairs to see<br>
how we tried to address these issues.<br>
<br>
<br>
On 01/07/2012 08:09 PM, Ankit Bhatnagar wrote:
<blockquote
cite="mid:CA+YgXP9O3e9Emuf2PGvQ41AgLr2d6x70C5n3DVnTrRELUH2OJw@mail.gmail.com"
type="cite">This is my first basic attempt ( attached snapshots ),
to create the UI for Pairs. Please comment or suggest, if you have
any suggestions. :)
<div><br>
</div>
<div>With reference to game-preferences, I wish to populate the
white space on the right of the buttons with the intended icons,
acting as buttons themselves. I tried doing it using a frame
which gets populated with stuff, but that didn't quite work. I
guess, javascript could do it effectively. Anybody with any
ideas ??? Please suggest.</div>
<div><br>
</div>
<div>Wishes.</div>
<div>Ankit.</div>
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