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Hi Berto,<br>
<br>
but this means to rewrite all preschool kde-edu game not only Pairs!<br>
<br>
Marco<br>
<br>
On 11/01/2011 01:33 PM, Bèrto ëd Sèra wrote:
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cite="mid:CAKwGa_-HUB4ntu4j0eNjAAdYUP3k-Ee=zeK1=fi8sAUx04Uo-w@mail.gmail.com"
type="cite">
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<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex;">Hi!<br>
<br>
What do you think?<br>
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I think that possibly the best thing to do is to build a shared
ontology and use it to describe a set of objects to be used in
children games. So these objects are always the same across as
many games as you please and you build a coherent playground. Most
of child learning is based on re-enforcing a signal, so repetition
really helps. Once you have populated the playground with these
objects you probably want to define a set of manipulative actions,
so that objects always behave the same.
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<br>
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<div>Having that creating any number of new games becomes quite
trivial.<br clear="all">
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<div>Bèrto</div>
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-- <br>
==============================<br>
<span style="font-family:Verdana, Arial, Helvetica,
sans-serif;font-size:12px;line-height:17px">If Pac-Man had
affected us as kids, we'd all be running around in a darkened
room munching pills and listening to repetitive music.</span><br>
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<br>
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