i think it can be very cool to develop this fuction.<br>i think i'd like to apply this function on GSoC, but yes some more brainstorming there can be an help to find a way to implement.<br><br><div class="gmail_quote">
On Fri, Feb 18, 2011 at 8:18 PM, Sebastian Stein <span dir="ltr"><<a href="mailto:seb_stein@gmx.de">seb_stein@gmx.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
Laurent G. <<a href="mailto:lauranger@free.fr">lauranger@free.fr</a>> [110218 20:14]:<br>
<div class="im">> The one real thing I have to answer to Todd message is that we can leave<br>
> kde-games out of scope. In games, you can assign randomness of your<br>
> failures to the interesting part of the game ; one can not feel as bad<br>
> with it as she would in face of a bad answer in an educative tool : the<br>
> one who knows should let the one who does not learn what was wrong and<br>
> what it ought to be. This is something different, we don't have to put<br>
> this load on games developpers. Because it is heavier to manage.<br>
<br>
</div>Good point, we should keep it simple and not try to overdesign it. So let's<br>
stick to something edu apps and not a general score record mechanism.<br>
<div class="im"><br>
<br>
Regards,<br>
<br>
Sebastian<br>
--<br>
<a href="http://sebstein.hpfsc.de/" target="_blank">http://sebstein.hpfsc.de/</a><br>
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</div></div></blockquote></div><br><br clear="all"><br>-- <br>Ahel<br><br>