<table><tr><td style="">kossebau created this revision.<br />kossebau added reviewers: Build System, Frameworks.<br />Restricted Application added projects: Frameworks, Build System.<br />kossebau requested review of this revision.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D10749" rel="noreferrer">View Revision</a></tr></table><br /><div><strong>REVISION SUMMARY</strong><div><p>This macro should help with setting up all the boilerplate CMake code needed<br />
to instruct automoc about the custom C++ macros used to define Qt-style<br />
plugin class instances.</p>
<p>Open questions:<br />
A) names of macro and arguments okay?<br />
B) other/similar/related use cases which should be covered?<br />
C) how to design argument passing for all the arg1, arg2, arg3,</p>
<div class="remarkup-code-block" style="margin: 12px 0;" data-code-lang="text" data-sigil="remarkup-code-block"><pre class="remarkup-code" style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; padding: 12px; margin: 0; background: rgba(71, 87, 120, 0.08);">currrent approach sane or how to suppotr someone needing some arg5?</pre></div>
<p>This new macro targets ECM 5.45 in April, ideally committed right after<br />
5.44 being tagged.</p></div></div><br /><div><strong>REPOSITORY</strong><div><div>R240 Extra CMake Modules</div></div></div><br /><div><strong>BRANCH</strong><div><div>addECMSetupQtPluginMacroNames</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D10749" rel="noreferrer">https://phabricator.kde.org/D10749</a></div></div><br /><div><strong>AFFECTED FILES</strong><div><div>docs/module/ECMSetupQtPluginMacroNames.rst<br />
modules/ECMSetupQtPluginMacroNames.cmake</div></div></div><br /><div><strong>To: </strong>kossebau, Build System, Frameworks<br /><strong>Cc: </strong>michaelh<br /></div>