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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/102792/">http://git.reviewboard.kde.org/r/102792/</a>
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<div>Review request for Gluon.</div>
<div>By Felix Rohrbach.</div>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">1. Change qualifiedName again. Now, it doesn't include the name of the local root, so that it works better together with findItemByName
2. findItemByName:
a) Remove a check that removed the first object in the path if it has the same name as "this". As a child can have the same name as its parent, this may create false paths.
b) As a) removes the possibility to find objects with the full path, add a function findGlobalItemByName and use it where it replaces findItemByName.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>core/gluonobject.h <span style="color: grey">(60b47be)</span></li>
<li>core/gluonobject.cpp <span style="color: grey">(8f8bfe8)</span></li>
<li>core/tests/gluonobjecttest.cpp <span style="color: grey">(e39e161)</span></li>
<li>creator/lib/models/projectmodel.cpp <span style="color: grey">(002f0e0)</span></li>
<li>creator/lib/models/scenemodel.cpp <span style="color: grey">(fc6cd8c)</span></li>
<li>creator/nodeeditor/interface/NodeEditor.cpp <span style="color: grey">(94a9f68)</span></li>
<li>engine/components/graphics/animatedspriterenderer/animatedspriterenderercomponent.cpp <span style="color: grey">(cf140b1)</span></li>
<li>engine/components/graphics/beamrenderer/beamrenderercomponent.cpp <span style="color: grey">(f8fb058)</span></li>
<li>engine/components/graphics/meshrenderer/meshrenderercomponent.cpp <span style="color: grey">(e218cbe)</span></li>
<li>engine/components/graphics/particle/particlerenderer.cpp <span style="color: grey">(7f01fd2)</span></li>
<li>engine/components/graphics/spriterenderer/spriterenderercomponent.cpp <span style="color: grey">(453afa9)</span></li>
<li>engine/components/graphics/uimanager/textureimageprovider.cpp <span style="color: grey">(069a086)</span></li>
<li>engine/game.cpp <span style="color: grey">(138e8d6)</span></li>
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<p><a href="http://git.reviewboard.kde.org/r/102792/diff/" style="margin-left: 3em;">View Diff</a></p>
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