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      This is an automatically generated e-mail. To reply, visit:
      <a href="http://git.reviewboard.kde.org/r/102245/">http://git.reviewboard.kde.org/r/102245/</a>
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 <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Mmm, I stopped marking the game* -> project* renaming after a while (it is no a bit mixed), so I might have missed something. If you would not like to do that renaming in this patch, that is fine. I can also do it later. That is not a biggie. </pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/2/?file=31039#file31039line245" style="color: black; font-weight: bold; text-decoration: underline;">engine/game.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void Game::stopAll()</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="c1">// save the achievements in an extra file for the player application</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Capital letter :)</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/2/?file=31045#file31045line62" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/achievementsmodel.cpp</a>
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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="ew">    </span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I guess you do not need it. :p</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31231#file31231line245" style="color: black; font-weight: bold; text-decoration: underline;">engine/game.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void Game::stopAll()</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="c1">// save the achievements in an extra file for the player application</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">// Save ...</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31232#file31232line140" style="color: black; font-weight: bold; text-decoration: underline;">engine/gameproject.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">GameProject::saveToFile() const</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="c1">//save meta data</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">// Save ... -> I like how you do few lines below, just consistency. :)</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31237#file31237line59" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/achievementsmodel.cpp</a>
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    <th bgcolor="#b1ebb0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">57</font></th>
    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">        <span class="n">achievementsDirectory</span> <span class="o">=</span> <span class="n">metaData</span><span class="o">-></span><span class="n">projectDir</span><span class="p">()</span> <span class="o">+</span> <span class="s">"/Cache"</span><span class="p">;</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">As we agreed about it on IRC (just for book-keeping here):

Seems to be a bit outdated. I see only "assets", "scenes" (no capital letter). I would prefer to hide the cache folder in order to make it more clean for a game developer, including myself. It is fine in case of cmake since that works in a shadow build directory, but directly in the project root, it is controversial to me.

Clean project root is a nice thing I would not like to lose in this case, so I would go for solutions like this:
XDG_CACHE_HOME which defaults to ~/.cache, also ~/.kde4 and so forth.</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31238#file31238line271" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/commentsmodel.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">bool CommentsModel::isOnline()</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="k">if</span><span class="p">(</span> <span class="n">d</span><span class="o">-></span><span class="n">m_gameId</span><span class="p">.</span><span class="n">isEmpty</span><span class="p">()</span> <span class="p">)</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">projectId</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31238#file31238line277" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/commentsmodel.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">bool CommentsModel::isOnline()</pre></td>

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    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="n">ServiceProvider</span><span class="o">::</span><span class="n">instance</span><span class="p">()</span><span class="o">-></span><span class="n">uploadComment</span><span class="p">(</span><span class="n">d</span><span class="o">-></span><span class="n">m_gameId</span><span class="p">,</span> <span class="n">parentNode</span><span class="o">-></span><span class="n">name</span><span class="p">(),</span> <span class="n">subject</span><span class="p">,</span> <span class="n">message</span><span class="p">);</span></pre></td>
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    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="n">ServiceProvider</span><span class="o">::</span><span class="n">instance</span><span class="p">()</span><span class="o">-></span><span class="n">uploadComment</span><span class="p">(</span><span class="n">d</span><span class="o">-></span><span class="n">m_gameId</span><span class="p">,</span> <span class="n">parentNode</span><span class="o">-></span><span class="n">name</span><span class="p">(),</span> <span class="n">subject</span><span class="p">,</span> <span class="n">message</span><span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">projectId</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31238#file31238line279" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/commentsmodel.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">bool CommentsModel::isOnline()</pre></td>

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    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="n">CommentListJob</span> <span class="o">*</span><span class="n">commentsProvider</span> <span class="o">=</span> <span class="n">ServiceProvider</span><span class="o">::</span><span class="n">instance</span><span class="p">()</span><span class="o">-></span><span class="n">uploadComment</span><span class="p">(</span><span class="n">d</span><span class="o">-></span><span class="n">m_gameId</span><span class="p">,</span></pre></td>
    <th bgcolor="#f0f0f0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">279</font></th>
    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="n">CommentListJob</span> <span class="o">*</span><span class="n">commentsProvider</span> <span class="o">=</span> <span class="n">ServiceProvider</span><span class="o">::</span><span class="n">instance</span><span class="p">()</span><span class="o">-></span><span class="n">uploadComment</span><span class="p">(</span><span class="n">d</span><span class="o">-></span><span class="n">m_gameId</span><span class="p">,</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">projectId</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31241#file31241line57" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/gameviewitem.h</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">namespace GluonPlayer</pre></td>

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    <td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                          <span class="k">const</span> <span class="n">Status</span><span class="o">&</span> <span class="n">status</span><span class="p">,</span> <span class="k">const</span> <span class="n">QString</span><span class="o">&</span> <span class="n">id</span><span class="p">,</span> <span class="n">QObject</span><span class="o">*</span> <span class="n">parent</span> <span class="o">=</span> <span class="mi">0</span> <span class="p">);</span></pre></td>
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    <td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">            <span class="n">explicit</span> <span class="n">GameViewItem</span><span class="p">(</span> <span class="k">const</span> <span class="n">QString</span><span class="o">&</span> <span class="n">gameName</span><span class="p">,</span> <span class="k">const</span> <span class="n">QString</span><span class="o">&</span> <span class="n">description</span><span class="p">,</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">projectName and projectDescription as proposed below and as it is in your 9th patch.</pre>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">namespace GluonPlayer</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">                                   <span class="k">const</span> <span class="n">QString</span><span class="o">&</span> <span class="n">id</span><span class="p">,</span> <span class="n">QObject</span><span class="o">*</span> <span class="n">parent</span> <span class="o">=</span> <span class="mi">0</span> <span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">projectID ?</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31241#file31241line64" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/gameviewitem.h</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">namespace GluonPlayer</pre></td>

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    <th bgcolor="#f0f0f0" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2">56</font></th>
    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">            <span class="n">QString</span> <span class="n">gameName</span><span class="p">()</span> <span class="k">const</span><span class="p">;</span></pre></td>
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    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">            <span class="n">QString</span> <span class="n">gameName</span><span class="p">()</span> <span class="k">const</span><span class="p">;</span></pre></td>
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    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">            <span class="n">QString</span> <span class="n">gameDescription</span><span class="p">()</span> <span class="k">const</span><span class="p">;</span></pre></td>
    <th bgcolor="#f0f0f0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">65</font></th>
    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">            <span class="n">QString</span> <span class="n">gameDescription</span><span class="p">()</span> <span class="k">const</span><span class="p">;</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">projectName and projectDescription</pre>
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   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">GameViewItem::GameViewItem( const QString& projectFileName, const Status& status, QObject* parent )</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">GameViewItem</span><span class="o">::</span><span class="n">GameViewItem</span><span class="p">(</span> <span class="k">const</span> <span class="n">QString</span><span class="o">&</span> <span class="n">projectFileName</span><span class="p">,</span> <span class="k">const</span> <span class="n">Status</span><span class="o">&</span> <span class="n">status</span><span class="p">,</span> <span class="n">QObject</span><span class="o">*</span> <span class="n">parent</span> <span class="p">)</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">projectFilePath</pre>
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   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">GameViewItem::GameViewItem( const QString& projectFileName, const Status& status, QObject* parent )</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
    <th bgcolor="#b1ebb0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">43</font></th>
    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="n">d</span><span class="o">-></span><span class="n">metaData</span><span class="o">-></span><span class="n">setProjectPath</span><span class="p">(</span><span class="n">projectFileName</span><span class="p">);</span></pre></td>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">GameViewItem::GameViewItem( const QString& gameName, const QString& gameDescription,</pre></td>

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    <th bgcolor="#f0f0f0" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2">40</font></th>
    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">GameViewItem</span><span class="o">::</span><span class="n">GameViewItem</span><span class="p">(</span> <span class="k">const</span> <span class="n">QString</span><span class="o">&</span> <span class="n">gameName</span><span class="p">,</span> <span class="k">const</span> <span class="n">QString</span><span class="o">&</span> <span class="n">gameDescription</span><span class="p">,</span></pre></td>
    <th bgcolor="#f0f0f0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">48</font></th>
    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">GameViewItem</span><span class="o">::</span><span class="n">GameViewItem</span><span class="p">(</span> <span class="k">const</span> <span class="n">QString</span><span class="o">&</span> <span class="n">gameName</span><span class="p">,</span> <span class="k">const</span> <span class="n">QString</span><span class="o">&</span> <span class="n">gameDescription</span><span class="p">,</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">projectName and projectDescription as proposed below and as it is in your 9th patch.</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31242#file31242line58" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/gameviewitem.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">GameViewItem::GameViewItem( const QString& gameName, const QString& gameDescription,</pre></td>

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    <th bgcolor="#e9eaa8" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2">46</font></th>
    <td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="n">d</span><span class="o">-></span><span class="n">m_gameName</span> <span class="o">=</span> <span class="n">gameName</span><span class="p">;</span></pre></td>
    <th bgcolor="#e9eaa8" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">54</font></th>
    <td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="n">d</span><span class="o">-></span><span class="n">metaData</span> <span class="o">=</span> <span class="k">new</span> <span class="n">GluonEngine</span><span class="o">::</span><span class="n">ProjectMetaData</span><span class="p">(</span> <span class="n">projectFileName</span><span class="p">,</span> <span class="n">gameName</span><span class="p">,</span> <span class="n">gameDescription</span><span class="p">,</span> <span class="n">id</span><span class="p">,</span> <span class="k">this</span> <span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">projectName and projectDescription as proposed below and as it is in your 9th patch.</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31242#file31242line77" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/gameviewitem.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">QString GameViewItem::gameName() const</pre></td>

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    <th bgcolor="#f0f0f0" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2">64</font></th>
    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">QString</span> <span class="n">GameViewItem</span><span class="o">::</span><span class="n">gameName</span><span class="p">()</span> <span class="k">const</span></pre></td>
    <th bgcolor="#f0f0f0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">69</font></th>
    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">QString</span> <span class="n">GameViewItem</span><span class="o">::</span><span class="n">gameName</span><span class="p">()</span> <span class="k">const</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I think it is a good idea in general to eliminate the game* prefixes we started, and just use project* (ie.: projectName/Description) in this special case. 

Every project is a game project built upon the gluon engine and creator played in the player applications (only the graphics, audio, input library examples are not). :)</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31242#file31242line87" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/gameviewitem.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">QString GameViewItem::projectDirName() const</pre></td>

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    <th bgcolor="#f0f0f0" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2">74</font></th>
    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">QString</span> <span class="n">GameViewItem</span><span class="o">::</span><span class="n">projectDirName</span><span class="p">()</span> <span class="k">const</span></pre></td>
    <th bgcolor="#f0f0f0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" align="right"><font size="2">79</font></th>
    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">QString</span> <span class="n">GameViewItem</span><span class="o">::</span><span class="n">projectDirName</span><span class="p">()</span> <span class="k">const</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Why not just projectDir term ? projectDirName reminds me that it is just the *.gluon bundle name, and not the path.</pre>
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    <a href="http://git.reviewboard.kde.org/r/102245/diff/3/?file=31242#file31242line92" style="color: black; font-weight: bold; text-decoration: underline;">player/lib/models/gameviewitem.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">QString GameViewItem::projectFileName() const</pre></td>

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    <th bgcolor="#f0f0f0" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2">79</font></th>
    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">QString</span> <span class="n">GameViewItem</span><span class="o">::</span><span class="n">projectFileName</span><span class="p">()</span> <span class="k">const</span></pre></td>
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    <td bgcolor="#ffffff" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">QString</span> <span class="n">GameViewItem</span><span class="o">::</span><span class="n">projectFileName</span><span class="p">()</span> <span class="k">const</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">After the recommandation of the 9th patch, how about calling it projectFilePath ?</pre>
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<p>- Laszlo</p>


<br />
<p>On August 9th, 2011, 9:02 a.m., Felix Rohrbach wrote:</p>






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<div>Review request for Gluon.</div>
<div>By Felix Rohrbach.</div>


<p style="color: grey;"><i>Updated Aug. 9, 2011, 9:02 a.m.</i></p>




<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Now, the user should be able to create games with simple statistics/achievements.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>player/lib/models/commentsmodel.cpp <span style="color: grey">(4572f23)</span></li>

 <li>player/lib/models/gameitemsmodel.h <span style="color: grey">(d2e3604)</span></li>

 <li>player/lib/models/gameitemsmodel.cpp <span style="color: grey">(c4c977c)</span></li>

 <li>player/lib/models/gameviewitem.h <span style="color: grey">(a017862)</span></li>

 <li>engine/gameproject.cpp <span style="color: grey">(1fc2eb4)</span></li>

 <li>player/kdeext/gamedetailsoverlay.h <span style="color: grey">(99923a2)</span></li>

 <li>player/kdeext/gamedetailsoverlay.cpp <span style="color: grey">(b6f525c)</span></li>

 <li>player/kdeext/gamesoverlay.cpp <span style="color: grey">(d468186)</span></li>

 <li>player/lib/models/achievementsmodel.h <span style="color: grey">(3df946e)</span></li>

 <li>player/lib/models/achievementsmodel.cpp <span style="color: grey">(e1ebad0)</span></li>

 <li>engine/game.cpp <span style="color: grey">(9495909)</span></li>

 <li>player/lib/models/gameviewitem.cpp <span style="color: grey">(64dd46a)</span></li>

</ul>

<p><a href="http://git.reviewboard.kde.org/r/102245/diff/" style="margin-left: 3em;">View Diff</a></p>




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