<table><tr><td style="">danders created this revision.<br />danders added reviewers: boemann, anthonyfieroni.<br />Herald added a project: Calligra: 3.0.<br />Herald added a subscriber: Calligra-Devel-list.<br />danders requested review of this revision.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D16756">View Revision</a></tr></table><br /><div><strong>REVISION SUMMARY</strong><div><p>This is the start of a dedicated callout shape.<br />
It uses draw:type to identify callouts, same as LO/OO.<br />
Unfortunatwly it abuses odf, but if we shall be compatible<br />
with LO/OO I see no other option.</p>

<p>Roundtrips via LO works both ways and LO's ui also works with<br />
callout produced with stage.</p>

<p>TODO:</p>

<ul class="remarkup-list">
<li class="remarkup-list-item">Shearing and rotation</li>
<li class="remarkup-list-item">Needs new tool for resize/move of 'bubble' part</li>
</ul>

<p>Known problem:<br />
Rounding (?) problem when calculating position/size offsets,<br />
but this will be changed anyway when shearing/rotation is implemented.</p></div></div><br /><div><strong>REPOSITORY</strong><div><div>R8 Calligra</div></div></div><br /><div><strong>BRANCH</strong><div><div>callout_danders</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D16756">https://phabricator.kde.org/D16756</a></div></div><br /><div><strong>AFFECTED FILES</strong><div><div>plugins/pathshapes/CMakeLists.txt<br />
plugins/pathshapes/PathShapesPlugin.cpp<br />
plugins/pathshapes/enhancedpath/CalloutShape.cpp<br />
plugins/pathshapes/enhancedpath/CalloutShape.h<br />
plugins/pathshapes/enhancedpath/CalloutShapeFactory.cpp<br />
plugins/pathshapes/enhancedpath/CalloutShapeFactory.h<br />
plugins/pathshapes/enhancedpath/EnhancedPathShape.cpp<br />
plugins/pathshapes/enhancedpath/EnhancedPathShape.h<br />
plugins/pathshapes/enhancedpath/EnhancedPathShapeFactory.cpp<br />
plugins/pathshapes/enhancedpath/EnhancedPathShapeFactory.h</div></div></div><br /><div><strong>To: </strong>danders, boemann, anthonyfieroni<br /><strong>Cc: </strong>Calligra-Devel-list, dcaliste, cochise, vandenoever<br /></div>